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Quests

Objectives, quest chains, rewards, and the people who need you.

Quest icons are sigils this site draws from the title of each quest. The client ships no quest art.

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1,957 quests foundPage 26 of 49
NameLevelTypeCategory
Tablets from the GateTablets from the GateQuest · QuestExperience: 6200Currency reward: 23s 50cRepeatable: NoSigil: Stone and quarryThe delvers leave tablets behind when they cannot sell them, $N, sealed slabs from the city under the ice. Bring me three from the gate. I want to know what a whole city sounds like before anyone else melts it down for s…60QuestQuest
Tablets of the GunfoundersTablets of the GunfoundersQuest · QuestExperience: 21400Currency reward: 50s 77cRepeatable: NoSigil: Stone and quarryThe gunfounders cut their casting formulas into cobalt tablets and kept them deep in the Frostsmith Adits. The thralls that wear my brothers' faces carry them still, out of habit. Bring me six tablets, $C. Cobalt guns ar…64QuestQuest
Tablets Scraped CleanTablets Scraped CleanQuest · QuestExperience: 1380Currency reward: 7s 75cRepeatable: NoSigil: Stone and quarryScraped legionaries carry tablets whose inscriptions were planed away before they froze. Recover the tablets for Ilyra.27QuestQuest
Tags for the Names They CarriedTags for the Names They CarriedQuest · QuestExperience: 10900Currency reward: 72s 0cRepeatable: NoSigil: Ledger and inkRecover the quarantine bell tags worn by the carriers. Lysa will restore every scraped-away name to the Loudwater Chronicle and read them into the bell record.44QuestQuest
Take Up a TradeTake Up a TradeQuest · Repeatable questExperience: 200Currency reward: 80cRepeatable: YesSigil: Coin and tollYou have worked a seam, so you know which end of a pick to hold. Bring me three draws of ore and I will set you on a trade properly.—Repeatable questQuest
Tannery Work OrderTannery Work OrderQuest · Repeatable questExperience: 100Currency reward: 20cRepeatable: YesSigil: Crown and watchVats are empty. Bring eight rough hides. Coin when you do.—Repeatable questQuest
Tapping the MarrowTapping the MarrowQuest · QuestExperience: 15850Currency reward: 37s 60cRepeatable: NoSigil: Star and riftMy taps along the line here have been filling all week and I have had no hands to empty them. The sap is useful, $C: it seals a hull, it closes a cut, and it keeps the cats off if you rub it on your boots. Bring me six p…61QuestQuest
Teeth for the Bell-RopesTeeth for the Bell-RopesQuest · QuestExperience: 19300Currency reward: 45s 79cRepeatable: NoSigil: Beast and packAn old Lamplighter trick: sew a shark's tooth into every splice of a bell-rope and the weed will not take it. Do not ask me why it works. Bring me eight Reef Shark Teeth, from the reef sharks of the Bell-Line or the hamm…63QuestQuest
Teeth in the ShallowsTeeth in the ShallowsQuest · QuestExperience: 5600Currency reward: 20s 0cRepeatable: NoSigil: Tide and waterThe coilmire lurkers have crawled up out of the near hollow and into the shallows where I keep watch, $N. They took two of my nets this week and nearly took a third finger. Put down eight of them and the strand is mine a…60QuestQuest
Teeth of the FenTeeth of the FenQuest · QuestExperience: 800Currency reward: 3s 0cRepeatable: NoSigil: Beast and packThe mire prowlers have learned what a supply mule sounds like, and now they hunt the causeway itself. Last week they dragged a courier into the reeds not fifty paces from this gate. Thin them out, $N — twelve dead prowle…6QuestQuest
Teeth on the BarTeeth on the BarQuest · QuestExperience: 5500Currency reward: 21s 0cRepeatable: NoSigil: Beast and packOut on the Recto Bar the spearjaws have learned that a boot sinks slower than a fish swims, $N, and they are not shy about proving it. Thin their number to eight before somebody loses more than a boot.60QuestQuest
Teeth on the IceTeeth on the IceQuest · QuestExperience: 3400Currency reward: 17s 0cRepeatable: NoSigil: Beast and packThe wolves came down with the frost and they have learned to circle the lamplight. Thin the packs on the Shiverfields before a fisher goes missing.25QuestQuest
Temper of the Commodore's GuardTemper of the Commodore's GuardQuest · QuestExperience: 19300Currency reward: 45s 79cRepeatable: NoSigil: Crown and watchThe fragments tell me the best of that metal went to the commodore's guard on the south-east flats. I want to know how it holds under a real blow. Test it on eight of them, $N.62QuestQuest
Tempering in Dream-MagmaTempering in Dream-MagmaQuest · Group questExperience: 35850Currency reward: 85s 5cSuggested players: 3Repeatable: NoSigil: Fire and ashValen tells me dream-magma is welling up in the heart of the Smoldering Fumaroles. Raw creation, $N, and something drinks it there: Ignis the Unwritten Flame, a fire that was never given a shape. It will burn any one of …69Group questQuest
Tempering the BoundaryTempering the BoundaryQuest · QuestExperience: 1260Currency reward: 6s 50cRepeatable: NoSigil: Road and journeyNeris needs black stone, rootwood, and oathreed to rebuild the boundary markers without repeating the weakness Captain Vael exploited.15QuestQuest
The Abandoned CryptThe Abandoned CryptQuest · QuestExperience: 4600Currency reward: 25s 0cRepeatable: NoSigil: Bone and echoThe visions point to the abandoned crypt in the eastern cliff. There is an old legend that the crypt housed a king. Perhaps Thornpeak sealed him below after Malric's ritual twisted him into something deathless. Enter the…20QuestQuest
The Absent Harbor RollsThe Absent Harbor RollsQuest · QuestExperience: 2260Currency reward: 9s 30cRepeatable: NoSigil: Tide and waterGrave-tide smugglers trade manifests taken from the dead ships. Recover the rolls before the names are sold farther down the coast.34QuestQuest
The Absent Village SpeaksThe Absent Village SpeaksQuest · QuestExperience: 3890Currency reward: 16s 20cRepeatable: NoSigil: Star and riftVoice leeches feed on the conversations still circling empty homes while nameless pilgrims follow them. Clear both before the voices are consumed.47QuestQuest
The Admiral's RevisionThe Admiral's RevisionQuest · Repeatable questExperience: 3890Currency reward: 13s 20cSuggested players: 3Repeatable: YesSigil: Star and riftVey is revising the whole Road Fleet at once. Rally the Dry Watch and break the crews carrying his black charts.40Repeatable questQuest
The Almanac That SangThe Almanac That SangQuest · QuestExperience: 1200Currency reward: 6s 0cRepeatable: NoSigil: Star and riftThey cut a great many almanac pages before the Book was Bound, $N; the Binders wanted the turning of the seasons said exactly right, and exactly right took more drafts than anyone cared to count. This whole tableland is …10QuestQuest
The Amber SentinelThe Amber SentinelQuest · QuestExperience: 6690Currency reward: 30s 70cRepeatable: NoSigil: Star and riftSomething made of hardened amber has woken at the bottom of the Amber Hollow, $N, and it does not want anyone reading what it is guarding. Bring it down before Duneglass Reach seals over for good.44QuestQuest
The Apostate ScribesThe Apostate ScribesQuest · QuestExperience: 9800Currency reward: 41s 0cRepeatable: NoSigil: Star and riftApostate Scribes have taken the Sea Stair for their own, $N, copying out whatever the loose leaves say instead of what the Book actually reads. Kill seven of them before their copy outnumbers the original.54QuestQuest
The Appetite of LanternsThe Appetite of LanternsQuest · QuestExperience: 5280Currency reward: 22s 70cRepeatable: NoSigil: Lamp and beaconLantern eaters are following the Redactors' marks toward the Last Lamp. Destroy them before they learn to consume living flame.53QuestQuest
The Apprentice's Last WordThe Apprentice's Last WordQuest · QuestExperience: 1190Currency reward: 5s 70cRepeatable: NoSigil: Ledger and inkTovin has found the glass shape of the last word he ever spoke. Carry his written account to Pell so the wandering phrase can be identified.23QuestQuest
The Armada's Muster RollThe Armada's Muster RollQuest · QuestExperience: 29250Currency reward: 69s 39cRepeatable: NoSigil: Coin and tollThe rot is not wild, $N. Someone tends it. I've watched robed figures, Malakor's Gravebinders, walking the barrows on the hollow's eastern edge with books under their arms. Take one of those books from them and carry it …67QuestQuest
The Ash CountThe Ash CountQuest · QuestExperience: 7400Currency reward: 48s 0cRepeatable: NoSigil: Fire and ashUp off the black shore, $N. Welcome to Rubric Cone. Report to Quarrymaster Ossian Dray at the quarry before you climb; he counts every soul who comes up this slope, same as he counts every load of ash that comes down it.38QuestQuest
The Ash TideThe Ash TideQuest · Repeatable questExperience: 1550Currency reward: 8s 20cSuggested players: 3Repeatable: YesSigil: Tide and waterBlack surf and silver sleet are striking together. Join the harbor watch, break the drowned wave, and keep the coalwater from reaching Tomorrow Camp.23Repeatable questQuest
The Ashbound OgreThe Ashbound OgreQuest · QuestExperience: 7000Currency reward: 26s 0cRepeatable: NoSigil: Beast and packThere is one thing at the Cinder Vault built out of ash and old ice packed hard enough to stand on its own, $N. We call it the Ashbound Ogre, and it has never once let the wind carry off a single grain of it. Put it down…60QuestQuest
The Ashbound WardenThe Ashbound WardenQuest · QuestExperience: 15200Currency reward: 1g 18s 0cRepeatable: NoSigil: Crown and watchSomething old is holding the ash in place out past the ashen terrace, $N, a warden bound into the cone itself long before it ever went quiet. Put it down and let us see what the vent looks like without it standing guard.60QuestQuest
The Ashen RoadThe Ashen RoadQuest · QuestExperience: 2600Currency reward: 13s 0cRepeatable: NoSigil: Road and journeyCinder jackals hunt the road in packs and the supply carts will not roll until they scatter. Thin them out across the Cinder Flats.20QuestQuest
The Ashfall BreachThe Ashfall BreachQuest · Repeatable questExperience: 1800Currency reward: 9s 0cSuggested players: 3Repeatable: YesSigil: Fire and ashThe fracture is open. A colossus is climbing out with summer fire in one hand and future frost in the other. Rally whoever is near and break it before the Reach learns a second season.23Repeatable questQuest
The Ashlar WatchThe Ashlar WatchQuest · QuestExperience: 2100Currency reward: 9s 0cRepeatable: NoSigil: Crown and watchAshlar Head has never held anything worse than gulls and wind, $N, until the trolls started climbing up from wherever trolls climb up from. Clear six of them off the headland and I will owe you a debt I mean to pay.26QuestQuest
The AshmotherThe AshmotherQuest · Group questExperience: 35850Currency reward: 85s 5cSuggested players: 2Repeatable: NoSigil: Star and riftThe Slag Hounds have a mistress: Ashmother Vexalla, a Pyre-Forged priestess who whelped the first of them in the Crucible. She hunts the plain west of the road. Bring a friend, $N; she has torn apart better scouts than m…69Group questQuest
The Azimuth Beneath the SkyThe Azimuth Beneath the SkyQuest · QuestExperience: 1800Currency reward: 8s 95cRepeatable: NoSigil: Star and riftThe opened crown lens cast its calibration marks into nearby refractions and golems. Recover the azimuth shards so Aven can reconstruct its true bearing.17QuestQuest
The Back Way InThe Back Way InQuest · QuestExperience: 4700Currency reward: 25s 0cClasses: RogueRepeatable: NoSigil: Road and journeyThe Mayor's bills of sale were paid through the Grave-Tide Smugglers of Saltgrave Sound, $N, who buy the names of the dead off drowned ships and sell them farther down the coast. The Ledger is in their hands. I am sure o…30QuestQuest
The Backpage TradeThe Backpage TradeQuest · QuestExperience: 790Currency reward: 3s 85cRepeatable: NoSigil: Coin and tollFoxes I understand, $N, but half my missing catch never left by tooth. Someone's running a second market off the back of mine, quiet, out past Ledger Cove and up around Loud Water. Find their pages if they've left any, t…10QuestQuest
The BandwindThe BandwindQuest · QuestExperience: 3085Currency reward: 8s 70cRepeatable: NoSigil: Star and riftSomething has woken in the rock up at the Raised Cord, $N, wind and stone stitched together into a shape that swings a fist like a quarryman. Put down seven of the bandwind before they bring the whole crest down.16QuestQuest
The Bar Between Two DotsThe Bar Between Two DotsQuest · QuestExperience: 3240Currency reward: 10s 20cRepeatable: NoSigil: Star and riftYou found the one strip of sand a boat can land on, between two islets that never let anyone ashore, $N. Climb up to Reachwatch and find the Proofreader, Fenwick Adair. He has spent years deciding whether this whole reac…60QuestQuest
The Barrow King WakesThe Barrow King WakesQuest · Group questExperience: 6200Currency reward: 38s 0cSuggested players: 2Repeatable: NoSigil: Bone and echoEvery bearing, every restless star, every opened mound points to one thing: the Barrow King is waking beneath the great mound, and this realm has no dawn to hold him back. He must be put to rest before he remembers his c…20Group questQuest
The Bastion RoadThe Bastion RoadQuest · QuestExperience: 19300Currency reward: 45s 79cRepeatable: NoSigil: Road and journeyMarble revenants have wandered down from the Pillars of the First Hand onto the foot of the road, and no caravan will pass them. Clear nine of them, $N, and the way up to Cloudreach Bastion is open.62QuestQuest