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Quests

Objectives, quest chains, rewards, and the people who need you.

Quest icons are sigils this site draws from the title of each quest. The client ships no quest art.

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1 957 quests trouvésPage 1 sur 49
NomNiveauTypeCatégorie
A Backward PageA Backward PageQuest · QuestExperience: 8300Currency reward: 31s 50cRepeatable: NoSigil: Ledger and inkSit here at the tideline, $N, and watch the sand as the water pulls back. Every leaf the Binders cut carried one text; this one carried two. The Book bound only what it printed for the reader, but a scribe writes what he…60QuestQuest
A Bearing to NowhereA Bearing to NowhereQuest · QuestExperience: 3300Currency reward: 12s 80cRepeatable: NoSigil: Star and riftI have plotted the Absent Harbor’s bearing a hundred times from the shore, $N, and never once from a moving deck. Sail out to it yourself and hold the mark steady, then bring your own numbers to Navigator Pell at Bell Qu…45QuestQuest
A Bell Beneath Every StepA Bell Beneath Every StepQuest · QuestExperience: 900Currency reward: 4s 40cRepeatable: NoSigil: Bell and silenceThe boundary bells have driven the wealds beasts into Rootwarden Camp. Calm the road by thinning the root-startled stags.13QuestQuest
A Bell for the LostA Bell for the LostQuest · QuestExperience: 1910Currency reward: 9s 90cRepeatable: NoSigil: Bell and silenceThe other half: the lamplost mariners walk the eastern strand still looking for a harbor that drowned with them. Ring them home the only way they still hear. And bring back storm-soaked wicks from the isles, so the lamps…31QuestQuest
A Boundary That GrowsA Boundary That GrowsQuest · QuestExperience: 2700Currency reward: 13s 20cRepeatable: NoSigil: Road and journeyGather bright stone, heartwood, and bellroot so Mira can mend the ward without chaining the forest to another fixed line.19QuestQuest
A Cart for the OrchardA Cart for the OrchardQuest · QuestExperience: 2600Currency reward: 10s 0cRepeatable: NoSigil: Road and journeyOrchardist Pomeline keeps the Gilded Orchard on the west road, and her sap carts are three days overdue. The whole town runs on that amber sap, $N: lamp resin, sweetening, the harvest ale. Walk the west road and find out…18QuestQuest
A Chart That Cannot LieA Chart That Cannot LieQuest · QuestExperience: 3400Currency reward: 13s 0cRepeatable: NoSigil: Star and riftI do not trust any chart Vey’s cartographers have touched, $N, so I sail by memory and a full larder instead. Bring me three flasks of meltwater from wherever you can find them, then hold a hull steady past the drydock’s…46QuestQuest
A Citizen Out of SequenceA Citizen Out of SequenceQuest · QuestExperience: 2710Currency reward: 14s 0cRepeatable: NoSigil: Star and riftLio Present asks you to tell Chronicler Ven that the future census found one citizen alive and early.37QuestQuest
A City Before Its HourA City Before Its HourQuest · QuestExperience: 2420Currency reward: 12s 60cRepeatable: NoSigil: Star and riftNavigator Pell needs a safe route from Lowwater to the newly exposed streets. Clear the siltback mudfins nesting across Yesterday Quay.37QuestQuest
A Clapper That RemembersA Clapper That RemembersQuest · QuestExperience: 1160Currency reward: 5s 70cRepeatable: NoSigil: Star and riftYsolde can forge a listening clapper from ore, heartwood, and bronzeleaf gathered beneath the old boundaries.14QuestQuest
A Clause for ShelterA Clause for ShelterQuest · QuestExperience: 5610Currency reward: 24s 80cRepeatable: NoSigil: Star and riftShades and lantern eaters carry discarded clauses once used to protect unwritten homes. Recover them so Beren can restore the hamlet's claim to exist.54QuestQuest
A Coast Drawn InlandA Coast Drawn InlandQuest · QuestExperience: 3010Currency reward: 9s 80cRepeatable: NoSigil: Star and riftRecover the revision charts carried by corsairs so Sera can find where the false coast begins.38QuestQuest
A Coast in FragmentsA Coast in FragmentsQuest · QuestExperience: 2940Currency reward: 13s 40cRepeatable: NoSigil: Star and riftThe drowned and harriers carry fragments of Vey's revised coast. Recover enough scraps for Toma to locate the original shoreline beneath the lie.38QuestQuest
A Contagion Without CoughA Contagion Without CoughQuest · QuestExperience: 2860Currency reward: 11s 70cRepeatable: NoSigil: Star and riftQuieted settlers carry pale spores along their breath without coughing. Recover samples so Doctor Orison can identify the infection.41QuestQuest
A Correction in Three MaterialsA Correction in Three MaterialsQuest · QuestExperience: 13200Currency reward: 1g 2s 0cRepeatable: NoSigil: Star and riftColophon cannot keep correcting the world with ink alone. Bring me stone for weights, timber for frames, and herbs to keep the pool fumes from our lungs.58QuestQuest
A Country Is Not Its ArrangementA Country Is Not Its ArrangementQuest · Group questExperience: 7120Currency reward: 32s 20cSuggested players: 3Repeatable: NoSigil: Star and riftThe Morning Cartographer is binding the Folio into one authorized map. Defeat it before every road, ruin, and village is forced into a single draft.55Group questQuest
A Court Without a CenturyA Court Without a CenturyQuest · QuestExperience: 4900Currency reward: 16s 50cRepeatable: NoSigil: Crown and watchDeleted courtiers have occupied Yesterday Battlefield, convinced it is their lost palace. Release them from the borrowed memory.53QuestQuest
A Craft to Call Your OwnA Craft to Call Your OwnQuest · Repeatable questExperience: 150Currency reward: 0cRepeatable: YesSigil: Star and riftSkill is knowledge, $N, but attunement is a promise. Choose two neighboring crafts whose methods you will carry as your majors, then bring me ore worked from the Strand with your own hands.—Repeatable questQuest
A Crown on the WindA Crown on the WindQuest · QuestExperience: 940Currency reward: 4s 70cRepeatable: NoSigil: Crown and watchSir Orin needs the upper road cleared before he can reach the Broken Diadem. Drive the screeclaws from the ascent and look for signs of Gravecaller passage.18QuestQuest
A Crownless MarkerA Crownless MarkerQuest · QuestExperience: 1160Currency reward: 5s 80cRepeatable: NoSigil: Star and riftDain wants a monument no ruler can wear. Gather ore, windwood, and high-pass herbs for a marker dedicated to everyone who refused the Quiet.19QuestQuest
A Dead Woman's FaceA Dead Woman's FaceQuest · QuestExperience: 2400Currency reward: 11s 0cClasses: RogueRepeatable: NoSigil: Bone and echoA knife of ours was seen at work in Lastlight last month, $N, in Duskhollow Basin. She was a good knife. She has also been dead for six years; I closed her eyes myself. Somebody is wearing her face, and the only place th…20QuestQuest
A Deserter on the ReefA Deserter on the ReefQuest · QuestExperience: 17450Currency reward: 41s 40cRepeatable: NoSigil: Tide and waterA boat came ashore on the south sand three nights ago with one man in it, in Admiralty blue with the red line torn off his sleeve. He says he deserted the survey sloop that has been driving stakes into our reef. I have l…62QuestQuest
A Dictionary of One MeaningA Dictionary of One MeaningQuest · QuestExperience: 1470Currency reward: 7s 10cRepeatable: NoSigil: Star and riftLiving glossaries patrol the Echo Crucible and destroy every definition but one. Shatter them before the basin loses another way to speak.25QuestQuest
A Different PastimeA Different PastimeQuest · Repeatable questExperience: 0Currency reward: 0cRepeatable: YesSigil: Star and riftMajors demand a vow. A hobby only asks where your curiosity wanders, $N. Gather a few herbs and decide which craft opposite your majors you want to pursue.—Repeatable questQuest
A Different PastimeA Different PastimeQuest · Repeatable questExperience: 75Currency reward: 0cRepeatable: YesSigil: Star and riftMajors demand a vow. A hobby only asks where your curiosity wanders, $N. Gather a few herbs and decide which craft opposite your majors you want to pursue.—Repeatable questQuest
A Face for the BowA Face for the BowQuest · QuestExperience: 8000Currency reward: 31s 0cRepeatable: NoSigil: Star and riftEvery hull this size wants a figurehead, $N, something to look at the horizon before the rest of the ship does. Sorrel Vane carves at the edge of the quay now: she illuminated capitals in the Bindery's Rubric Hall once, …60QuestQuest
A False ChorusA False ChorusQuest · QuestExperience: 1090Currency reward: 5s 35cRepeatable: NoSigil: Bell and silenceRoot-chime wisps are sounding false alarms while bronzehide boars tear at the exposed bell-roots. Clear both from the Singing Rootways.14QuestQuest
A Foothold in Brimstone KeyA Foothold in Brimstone KeyQuest · QuestExperience: 26350Currency reward: 62s 51cRepeatable: NoSigil: Star and riftThe Powder crew has seized the paths that supply Powderkeg. The landing is safe, but their patrols hold the ground beyond it. Defeat five Powder Raiders and five Powder Hounds, then return to me. You can also gather ore,…66QuestQuest
A Foothold in Gibbet StrandA Foothold in Gibbet StrandQuest · QuestExperience: 17450Currency reward: 41s 40cRepeatable: NoSigil: Tide and waterThe Gallows crew is taking prisoners along the strand. The landing is safe, but their patrols hold the ground beyond it. Defeat five Gallows Raiders and five Gallows Hounds, then return to me. You can also gather ore, ti…62QuestQuest
A Foothold in The Bonespur IslesA Foothold in The Bonespur IslesQuest · QuestExperience: 41300Currency reward: 97s 49cRepeatable: NoSigil: Star and riftThe Bonewake crew hunts survivors among the bones above Last Chance. The landing is safe, but their patrols hold the ground beyond it. Defeat five Bonewake Raiders and five Bonewake Hounds, then return to me. You can als…74QuestQuest
A Foothold in The Ruled ShoreA Foothold in The Ruled ShoreQuest · QuestExperience: 40050Currency reward: 94s 53cRepeatable: NoSigil: Tide and waterThe Redline crew is closing the crooked paths around Crookback Cove. The landing is safe, but their patrols hold the ground beyond it. Defeat five Redline Raiders and five Redline Hounds, then return to me. You can also …71QuestQuest
A Foothold in The Tatter ShoreA Foothold in The Tatter ShoreQuest · QuestExperience: 42550Currency reward: 1g 0s 53cRepeatable: NoSigil: Tide and waterThe Squall crew strips every wreck that reaches the Tatter Shore. The landing is safe, but their patrols hold the ground beyond it. Defeat five Squall Raiders and five Squall Hounds, then return to me. You can also gathe…77QuestQuest
A Foothold in Turnabout HarborA Foothold in Turnabout HarborQuest · QuestExperience: 39600Currency reward: 93s 56cRepeatable: NoSigil: Tide and waterThe Backshore crew uses the mirrored coast to ambush arriving sailors. The landing is safe, but their patrols hold the ground beyond it. Defeat five Backshore Raiders and five Backshore Hounds, then return to me. You can…70QuestQuest
A Footnote for the Never-WereA Footnote for the Never-WereQuest · QuestExperience: 10400Currency reward: 69s 0cRepeatable: NoSigil: Star and riftIvo asks that the Never-Were be named in the reading at the Silent Court. Carry his footnote to Speaker Odile before she begins.52QuestQuest
A Full Stop for the LakeA Full Stop for the LakeQuest · QuestExperience: 5340Currency reward: 27s 60cRepeatable: NoSigil: Tide and waterThe oldest draftworms carry punctuation stolen from warnings that once ended cleanly. Recover those final periods for Pera.52QuestQuest
A Harbor Out of PlaceA Harbor Out of PlaceQuest · QuestExperience: 2130Currency reward: 8s 90cRepeatable: NoSigil: Tide and waterInkfin skimmers are following a false shoreline through Chartbreak. Clear them before their wake teaches the harbor to drift.35QuestQuest
A Hearth Both Camps BuiltA Hearth Both Camps BuiltQuest · QuestExperience: 2820Currency reward: 9s 40cRepeatable: NoSigil: Lamp and beaconTorren wants a common hearth made from materials no royal memory can claim. Gather ice-stone, stormwood, and tundra herbs.26QuestQuest
A Hull That Keeps Its NameA Hull That Keeps Its NameQuest · QuestExperience: 820Currency reward: 4s 0cRepeatable: NoSigil: Ledger and inkOrra wants to build a witness boat from marsh ore, old heartwood, and living reeds. Gather enough material to bind both clan marks into its hull.10QuestQuest
A Hunter's TallyA Hunter's TallyQuest · QuestExperience: 29250Currency reward: 69s 39cRepeatable: NoSigil: Star and riftThe Glade keeps a tally of the rot's hunters, $N, and the Gloamglen's is the longest. Its stalkers and the walking Blightbark Ancients take more of our scouts than anything else in the basin. Eight stalkers and six ancie…67QuestQuest
A Leaf on the TideA Leaf on the TideQuest · QuestExperience: 950Currency reward: 4s 90cRepeatable: NoSigil: Tide and waterCame up in my nets at first light, $N, rolled tight in a bottle that never held rum. It is a leaf torn from no book I know, and every inch of its margin is written over in a small, looping hand that signs itself the Glos…8QuestQuest