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BAZA MIND / 0.50.7

Abilities

Class skills, schools of magic, costs, and cooldowns.

Liczba rekordów: 438
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33 Znaleziono: abilitiesStrona 1 z 1
NazwaPoziomRodzajKategoria
Ancestors' ReturnAncestors' ReturnAbility · ShamanClass: ShamanSchool: NatureLearn level: 20Cost: 250Cast time: 7sCall every fallen member of your group or raid within 40 yards and in your line of sight back to your side with 30% health and mana. Cannot be cast in combat. (Spiritmend)20ShamanAbility
Ancestral StrikeAncestral StrikeAbility · ShamanClass: ShamanSchool: PhysicalLearn level: 20Cost: 40Cast time: 0sStrike for weapon damage plus $d and advance Warspirit Cadence by 2 steps. Damage increases with Attack Power through weapon damage.20ShamanAbility
Arc BoltArc BoltAbility · ShamanClass: ShamanSchool: NatureLearn level: 1Cost: 15Cast time: 1.5sDeal $d Nature damage. Damage increases with Spell Power. Thundercall: a hit grants 1 Thunder.1ShamanAbility
Bedrock MantleBedrock MantleAbility · ShamanClass: ShamanSchool: NatureLearn level: 20Cost: 75Cast time: 0sWrap a friendly target in living stone that absorbs $d damage for 15 sec. The absorb increases with Spell Power.20ShamanAbility
Cascading MendCascading MendAbility · ShamanClass: ShamanSchool: NatureLearn level: 10Cost: 60Cast time: 2.5sHeal a friendly target for $d, then jump to up to 2 allies within 12 yards. Each jump heals for 50% of the previous target. Each ally reached consumes your remaining Mending Current and immediately heals for 125% of the …10ShamanAbility
Cinder JoltCinder JoltAbility · ShamanClass: ShamanSchool: FireLearn level: 8Cost: 35Cast time: 0sDeal $d Fire damage, then $o Fire damage over 12 sec. The initial hit increases with Spell Power.8ShamanAbility
Earthen JoltEarthen JoltAbility · ShamanClass: ShamanSchool: NatureLearn level: 4Cost: 30Cast time: 0sDeal $d Nature damage. Damage increases with Spell Power. Thundercall: at 5 Thunder, deal 125% more damage and consume all Thunder. Stonebound: force the target to attack you for 3 sec.4ShamanAbility
Elemental TranceElemental TranceAbility · ShamanClass: ShamanSchool: NatureLearn level: 20Cost: 0Cast time: 0sEnter an elemental trance for 15 sec, reducing damage taken by 30% and converting 20% of all damage you deal into mana. (Warspirit signature)20ShamanAbility
FaultwakeFaultwakeAbility · ShamanClass: ShamanSchool: NatureLearn level: 18Cost: 80Cast time: 0sShake an 8-yard area for 6 sec, dealing $d Nature damage every 1.5 sec. Damage increases with Spell Power. Thundercall: at 5 Thunder, deal 100% more damage and consume all Thunder.18ShamanAbility
Galeheart WeaponGaleheart WeaponAbility · ShamanClass: ShamanSchool: NatureLearn level: 5Cost: 25Cast time: 0sImbue both weapons for 30 min, enabling Warspirit Cadence.5ShamanAbility
Gripping EarthGripping EarthAbility · ShamanClass: ShamanSchool: NatureLearn level: 10Cost: 45Cast time: 0sRoots enemies within 4 yd of the target point for 2 sec, then slows them by 40% for 6 sec. (Shaman talent)10ShamanAbility
Lifespring WeaponLifespring WeaponAbility · ShamanClass: ShamanSchool: NatureLearn level: 5Cost: 25Cast time: 0sImbue your weapon for 30 min. Mending Waters and Tidecall add 20% more healing to Mending Current.5ShamanAbility
Magma LanceMagma LanceAbility · ShamanClass: ShamanSchool: FireLearn level: 70Cost: 160Cast time: 2sHurl a lance of molten rock at the target, dealing $d Fire damage. Damage increases with Spell Power.70ShamanAbility
Mending WatersMending WatersAbility · ShamanClass: ShamanSchool: NatureLearn level: 1Cost: 25Cast time: 1.5sHeal a friendly target for $d. Healing increases with Spell Power. Spiritmend: store 50% of the full heal before overhealing as Mending Current for 12 sec, up to 30% of the target's maximum health.1ShamanAbility
Primal ExaltationPrimal ExaltationAbility · ShamanClass: ShamanSchool: NatureLearn level: 17Cost: 0Cast time: 0sFor 12 sec, Thundercall Arc Bolt and Skybranch cast 50% faster, while Arc Bolt grants 2 Thunder; Warspirit triggers its cadence every 2 weapon hits; Spiritmend adds 50% more healing to Mending Current. (Shaman talent)17ShamanAbility
Primal MasteryPrimal MasteryAbility · ShamanClass: ShamanSchool: NatureLearn level: 10Cost: 45Cast time: 0sFor 12 sec, Arc Bolt grants 2 Thunder. Your next Arc Bolt or Skybranch is instant, and your next full Thunder payoff deals 25% more damage. (Thundercall signature)10ShamanAbility
Pyrebrand WeaponPyrebrand WeaponAbility · ShamanClass: ShamanSchool: FireLearn level: 5Cost: 25Cast time: 0sImbues your weapon for 30 min. Each swing deals $d additional Fire damage.5ShamanAbility
Rime JoltRime JoltAbility · ShamanClass: ShamanSchool: FrostLearn level: 8Cost: 50Cast time: 0sDeal $d Frost damage and slow the target by 50% for 8 sec. Damage increases with Spell Power.8ShamanAbility
Rimebound WeaponRimebound WeaponAbility · ShamanClass: ShamanSchool: FrostLearn level: 5Cost: 25Cast time: 0sImbues your weapon with biting frost: each swing deals $d additional damage for 5 min.5ShamanAbility
ShadewolfShadewolfAbility · ShamanClass: ShamanSchool: NatureLearn level: 5Cost: 35Cast time: 2sBecome a Shadewolf and move 40% faster. Cast again to return to your normal form.5ShamanAbility
SkybranchSkybranchAbility · ShamanClass: ShamanSchool: NatureLearn level: 14Cost: 80Cast time: 2.5sStrike up to 3 enemies within 10 yards for $d Nature damage each. Thundercall: a hit grants 1 Thunder. Damage increases with Spell Power.14ShamanAbility
SpringwellSpringwellAbility · ShamanClass: ShamanSchool: NatureLearn level: 10Cost: 45Cast time: 0sRestores 120 health to a friendly target over 12 sec. (Shaman talent)10ShamanAbility
Stonebound WeaponStonebound WeaponAbility · ShamanClass: ShamanSchool: NatureLearn level: 1Cost: 20Cast time: 0sImbue your weapon for 30 min. Each swing deals $d extra damage. Warspirit also gains 40% armor and 20% Stamina, takes 15% less damage, is immune to critical strikes from creatures, and generates two and three quarter tim…1ShamanAbility
StonewardStonewardAbility · ShamanClass: ShamanSchool: NatureLearn level: 8Cost: 40Cast time: 0sProtects one ally for 60 sec with 6 charges. Damage consumes a charge to heal 5% maximum health, once every 3 sec. (Shaman talent)8ShamanAbility
Storm ChorusStorm ChorusAbility · ShamanClass: ShamanSchool: NatureLearn level: 20Cost: 85Cast time: 0sIncrease the attack, casting, and channeling speed of group or raid allies within 30 yards by 30% for 15 sec. Affected allies cannot benefit from Storm Chorus or Temporal Acceleration again for 10 min. (Shaman talent)20ShamanAbility
StormsurgeStormsurgeAbility · ShamanClass: ShamanSchool: NatureLearn level: 14Cost: 0Cast time: 0sPassive: While Ancestral Strike is on cooldown, consuming Stormcast has a 25% chance to reset it. If the first 3 chances fail, the 4th always resets it. (Warspirit)14ShamanAbility
Thunder ReservoirThunder ReservoirAbility · ShamanClass: ShamanSchool: NatureLearn level: 5Cost: 0Cast time: 0sPassive: Arc Bolt and Skybranch grant Thunder, up to 5. At 5 Thunder, Earthen Jolt deals 125% more damage or Faultwake deals 100% more damage, then consumes all Thunder. (Thundercall)5ShamanAbility
Thunder WardThunder WardAbility · ShamanClass: ShamanSchool: NatureLearn level: 5Cost: 25Cast time: 0sSurround yourself with lightning for 10 min. The next 3 melee attacks against you deal $b Nature damage to the attacker, at most once every 5 sec.5ShamanAbility
TidecallTidecallAbility · ShamanClass: ShamanSchool: NatureLearn level: 10Cost: 40Cast time: 0sHeal a friendly target for $d. Healing increases with Spell Power. Add the full heal before overhealing to Mending Current, up to 30% of the target's maximum health.10ShamanAbility
ToadhexToadhexAbility · ShamanClass: ShamanSchool: NatureLearn level: 80Cost: 70Cast time: 1.5sTransform an enemy into a toad for up to $t sec. The toad cannot attack or cast, wanders, and heals rapidly. Any damage breaks the effect. Undead and enemies immune to control cannot be transformed.80ShamanAbility
Unbound GaleUnbound GaleAbility · ShamanClass: ShamanSchool: NatureLearn level: 40Cost: 120Cast time: 0sRelease the wind in a burst around you, dealing $d Nature damage to enemies within 10 yards, then knocking them back 8 yards and slowing their movement by 50% for 4 sec. Damage increases with Spell Power.40ShamanAbility
Unleash WeaponUnleash WeaponAbility · ShamanClass: ShamanSchool: NatureLearn level: 14Cost: 35Cast time: 0sTrigger your active weapon enchant. Pyrebrand: deal 54 to 64 Fire damage plus 30% of your Spell Power and gain 2 Thunder. Galeheart: strike with your weapon, advance Warspirit Cadence, and gain 20% attack speed for 6 sec…14ShamanAbility
Warspirit CadenceWarspirit CadenceAbility · ShamanClass: ShamanSchool: NatureLearn level: 5Cost: 0Cast time: 0sPassive: Dual-wield attacks have no extra miss chance. Every 3rd landed weapon attack triggers 2 Galeheart Echoes for 25% Nature damage and grants Stormcast for 12 sec. Stormcast makes your next Arc Bolt, Jolt, or Mendin…5ShamanAbility