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Quests

Objectives, quest chains, rewards, and the people who need you.

Quest icons are sigils this site draws from the title of each quest. The client ships no quest art.

Liczba rekordów: 1957
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1957 Znaleziono: questsStrona 43 z 49
NazwaPoziomRodzajKategoria
The Willow in TearsThe Willow in TearsQuest · QuestExperience: 26350Currency reward: 62s 51cRepeatable: NoSigil: Star and riftThe Mother Willow weeps amber, $N, and the Bogmire Sporelings that crawl up out of the Emerald Basin gorge on it, carrying her tears away into the shallows on the east shore. Take six pieces of amber back from them, befo…66QuestQuest
The Wind and the NotchThe Wind and the NotchQuest · QuestExperience: 6000Currency reward: 48s 0cRepeatable: NoSigil: Storm and windAshore at last, $N. Go up to Windwhistle Hold and find Archivist Wren Fallow. She keeps the record of every soul the wind has let land here, and I would rather not be the one who forgot to send you.60QuestQuest
The Wind That AvoidsThe Wind That AvoidsQuest · QuestExperience: 7400Currency reward: 48s 0cClasses: ShamanRepeatable: NoSigil: Storm and windAir is the last of the four, $N, and the one my family is named for. And now there is a place where the wind will not go. Whisperwaste, north of the Bared Deep, where a quiet plague takes the breath out of people before …40QuestQuest
The Witch of WillowweepThe Witch of WillowweepQuest · QuestExperience: 2800Currency reward: 10s 0cRepeatable: NoSigil: Star and riftYou have heard it by now, $N: the snore. Slow and heavy, out past the Drowsy Flats, like the fen itself turning over in its sleep. The toads, the sprites, the wisps burning at noon: it all started when that sound did. On…19QuestQuest
The Worms Beneath the DraftThe Worms Beneath the DraftQuest · QuestExperience: 4870Currency reward: 25s 20cRepeatable: NoSigil: Star and riftDraftworms are swallowing final punctuation so the growing sentence can never end. Drive them from Inkfall Basin.52QuestQuest
The Wounded Remember TwiceThe Wounded Remember TwiceQuest · QuestExperience: 2420Currency reward: 8s 40cRepeatable: NoSigil: Star and riftBanner-bound wraiths whisper conflicting last words into the refugee tents. Silence them before the survivors inherit another war.25QuestQuest
The Wreck LineThe Wreck LineQuest · QuestExperience: 4600Currency reward: 24s 0cRepeatable: NoSigil: Ledger and inkThe storm three nights back drove the Pearlwake onto the reef, and her cargo is strewn the whole length of the wreck line between here and the Palmstrand. Three crates of trade goods are still lying in the surf, $N. Brin…—QuestQuest
The Wreck LineThe Wreck LineQuest · QuestExperience: 160Currency reward: 80cRepeatable: NoSigil: Ledger and inkMy porters haul salvage off the old wrecks and carry it up the rise toward Dawnrest Camp, $N, and half the crates never finish the climb: they get set down along the path and forgotten. Follow my path toward the camp and…—QuestQuest
The Wreck of the Long PourThe Wreck of the Long PourQuest · QuestExperience: 15850Currency reward: 37s 60cRepeatable: NoSigil: Star and riftThe Long Pour was ours, $N: a fast little rumrunner out of this landing, forty casks in her hold and a crew I signed myself. She steered for the false lamp a month ago and broke her back on the east beach. One hand walke…61QuestQuest
The Wreck WardenThe Wreck WardenQuest · Group questExperience: 6200Currency reward: 38s 0cSuggested players: 2Repeatable: NoSigil: Crown and watchNow you know why the deckhands rise, $N. Something wears the barnacled plate of the first wreck ever to break on this shore, and it wardens every hull on the beach like a graveyard it was hired to keep. It holds a hoard …20Group questQuest
The WrecklordThe WrecklordQuest · QuestExperience: 800Currency reward: 5s 0cRepeatable: NoSigil: Star and riftThe Redknives answer to one man: Wrecklord Varric. Cut off the head and the crew will scatter. He skulks at the heart of their cove. End him, $N.—QuestQuest
There Is a ShelfThere Is a ShelfQuest · QuestExperience: 14800Currency reward: 1g 14s 0cRepeatable: NoSigil: Coin and tollI keep the Rest and the Rest is a shelf. Every reader who did not leave is on it, bound, spine out, named. Some of the older ones have come loose. Bring the loose ones back to me and I will re-shelve them myself.59QuestQuest
They Are Robbing the DeadThey Are Robbing the DeadQuest · QuestExperience: 560Currency reward: 2s 10cRepeatable: NoSigil: Bone and echoThere are men on Thief's Ledge pulling stones off the wayfarer cairns for the coin buried under them. I do not care what the law says about it. Drive them off.4QuestQuest
They Are Still WatchingThey Are Still WatchingQuest · QuestExperience: 7000Currency reward: 44s 0cRepeatable: NoSigil: Star and riftThe sentinels on Wrack Ridge were set to guard something when there was still water over their heads. Nobody told them the sea left. They have been guarding an empty seabed ever since, and they kill anyone who walks it. …37QuestQuest
They Are Still WorkingThey Are Still WorkingQuest · QuestExperience: 12800Currency reward: 99s 0cRepeatable: NoSigil: Star and riftThe cinderwrights at the Green Tablets have not stopped work in living memory and nobody set them the task. Whatever they are writing, it goes in the next charge. Stop them writing it.58QuestQuest
They Are Under the CairnsThey Are Under the CairnsQuest · QuestExperience: 620Currency reward: 2s 40cRepeatable: NoSigil: Stone and quarryDelvers have run their warren straight under the wayfarer cairns and three have already come down. Put them back before I lose a fourth.4QuestQuest
They Came for the LightThey Came for the LightQuest · QuestExperience: 11900Currency reward: 92s 50cRepeatable: NoSigil: Lamp and beaconSmother moths have got into the barge and they are eating the caulk out of her seams. She has nowhere to sink to and I still cannot stand it. Clear them off her.56QuestQuest
They Come Up Through the RestThey Come Up Through the RestQuest · QuestExperience: 13600Currency reward: 1g 5s 0cRepeatable: NoSigil: Star and riftSilt burrowers are coming up through Colophon's Rest and what they bring up with them I have to bury twice. Put them down, $C.58QuestQuest
They Have the BankThey Have the BankQuest · QuestExperience: 520Currency reward: 2s 0cRepeatable: NoSigil: Star and riftLurkers have taken the whole east bank of the tarn and I cannot get a line in the water. Thin them and I will teach you where the deep fish sit.3QuestQuest
They Still Stand ToThey Still Stand ToQuest · QuestExperience: 11200Currency reward: 88s 0cRepeatable: NoSigil: Star and riftOur dead do not lie down. They form up at the wall each dusk and stand a watch nobody set. Put them down gently, $N, and do it before the garrison has to watch it again.55QuestQuest
They Stopped TalkingThey Stopped TalkingQuest · QuestExperience: 8300Currency reward: 53s 0cRepeatable: NoSigil: Star and riftPilgrims come up the road every season to hear the hush. Most turn back. The ones on the road now went too far in and came out with their names left behind, and they will take yours if you let them. Eight, $N. It is a ki…42QuestQuest
They Took the BoardwalkThey Took the BoardwalkQuest · QuestExperience: 13300Currency reward: 1g 3s 0cRepeatable: NoSigil: Star and riftMudfins have the Blotwater boardwalk and a boardwalk is the only dry line across that cluster. Break them off it before we lose the western field entirely.58QuestQuest
They Trim the EdgesThey Trim the EdgesQuest · QuestExperience: 14000Currency reward: 1g 8s 0cRepeatable: NoSigil: Star and riftDeckle trolls work the Foredge, trimming everything that comes past to a common size. They do not check first what they are trimming. Break them off it.58QuestQuest
They Will Not Lie FlatThey Will Not Lie FlatQuest · QuestExperience: 11600Currency reward: 90s 0cRepeatable: NoSigil: Star and riftSheets come off the drying ranks and go up instead of down. A cured sheet has an edge like a razor and there are thousands of them between here and the Frame. Cut them out of the air, $N.55QuestQuest
Thieves of the Last LightThieves of the Last LightQuest · QuestExperience: 12800Currency reward: 88s 0cRepeatable: NoSigil: Lamp and beaconRaiders from beyond the written road are stealing Lastlight lanterns to feed the thin glow of their own camps. Stop them at the Wordless Flats.53QuestQuest
Thieves on the High TerraceThieves on the High TerraceQuest · QuestExperience: 1160Currency reward: 5s 70cRepeatable: NoSigil: Stone and quarryTerrace poachers have been working the High Terrace at night, $N, taking more of the stored grain than any honest tenant would. Seven of them ought to convince the rest to try their luck somewhere else.14QuestQuest
Thin as a PageThin as a PageQuest · QuestExperience: 1320Currency reward: 2s 0cRepeatable: NoSigil: Ledger and inkOff the ferry and onto the ice, $N. Frostleaf sits where the glacier finally thins enough to stand on, a whole cap of ice you can read light through if you know where to look. Climb to the terrace above the landing and r…27QuestQuest
Thinning the CrewThinning the CrewQuest · QuestExperience: 6200Currency reward: 34s 0cClasses: RogueRepeatable: NoSigil: Ship and crewThe Grave-Tide Smugglers camp below the Tidebell Foundry, and the Nowhere Deckhands haul their cargo up from the reef. Put down 6 of each, $N, quietly if you can, and the shore stays dark long enough for one thief. Silk …30QuestQuest
Those Who Carry QuietThose Who Carry QuietQuest · QuestExperience: 3460Currency reward: 14s 80cRepeatable: NoSigil: Bell and silenceSilence bearers move untouched between the outbreaks. Stop them at the Mute Wells before they seed another settlement.43QuestQuest
Those Who Chant the TermsThose Who Chant the TermsQuest · QuestExperience: 6200Currency reward: 34s 0cClasses: WarlockRepeatable: NoSigil: Bell and silenceThe Galecaller Shamans read the page aloud to the sky, and the Deadlight Corsairs carry its copies from wreck to wreck by harbors that never existed. Break 8 of the galecallers and 6 of the corsairs, and the storm loses …30QuestQuest
Those Who Paid the PriceThose Who Paid the PriceQuest · QuestExperience: 4590Currency reward: 15s 30cRepeatable: NoSigil: Coin and tollThe disinherited dead are rising wherever nobles abandoned a borrowed name. Give those revenants rest before the Masque summons more.49QuestQuest
Those Written OutThose Written OutQuest · QuestExperience: 6400Currency reward: 25s 0cRepeatable: NoSigil: Ledger and inkUncredited witnesses are rising beneath both archives. Lay them to rest and listen for the names the record-keepers denied them.60QuestQuest
Thralls of the AditsThralls of the AditsQuest · QuestExperience: 21400Currency reward: 50s 77cRepeatable: NoSigil: Star and riftThey still work the forges in the adits, $N. Dead gunfounders casting cannon for Marrowfrost and the Drowned Armada, the same way they once cast them for the Brethren. Give my brothers their rest: put nine Gunfounder Thr…64QuestQuest
Thread of the TideThread of the TideQuest · QuestExperience: 3400Currency reward: 17s 0cRepeatable: NoSigil: Tide and waterSomething in the tide pools under the Linked Arch has started weaving, $N: strands of a tidewoven guardian's own substance, strong enough to splice a line that will never fray. Bring me six threads, and I will splice a r…22QuestQuest
Threads Between SelvesThreads Between SelvesQuest · QuestExperience: 1840Currency reward: 9s 10cRepeatable: NoSigil: Beast and packBorrowed-face cutpurses steal the memory threads Hester uses to preserve true lives. Recover enough thread to trace the identity behind the mayor.19QuestQuest
Threads in the TerracesThreads in the TerracesQuest · QuestExperience: 8400Currency reward: 54s 0cRepeatable: NoSigil: Beast and packThe rootstock weavers spin name-threads out of the terraces and tangle them into nonsense. Half my recovered rolls read like braided riddles. Clear the terraces.46QuestQuest
Threads of NothingThreads of NothingQuest · QuestExperience: 9900Currency reward: 64s 0cRepeatable: NoSigil: Beast and packThe spinners at the Reach weave unmade space across the road like webs. Two carters walked into one and came out not remembering where they were going. Cut the reach clear.51QuestQuest
Threads of the Old TuneThreads of the Old TuneQuest · QuestExperience: 13500Currency reward: 1g 6s 0cRepeatable: NoSigil: Beast and packThe fluteweb skulkers spin their webs across the pipe-mouths, and the silk comes out threaded with the same note the wind makes passing through. Bring me six shards, $N, and I might finally have enough thread to hear whe…60QuestQuest
Threads RejoinedThreads RejoinedQuest · Repeatable questExperience: 100Currency reward: 0cRepeatable: YesSigil: Beast and packBack at my loom after all. I hold no grudge, $N, but the thread remembers a hand that let it go, and the cost of taking it up again is measured out longer each time. Cull the Sableweb Lurkers crowding the northeastern wo…—Repeatable questQuest
Three Honest AnchorsThree Honest AnchorsQuest · QuestExperience: 2520Currency reward: 10s 80cRepeatable: NoSigil: Star and riftCorin can anchor Chartbreak with materials gathered from land, tree, and tide. Bring him ore, driftwood, and shore herbs untouched by current-ink.36QuestQuest