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MIND DATABASE / 0.48.4

Abilities

Class skills, schools of magic, costs, and cooldowns.

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429 abilities foundPage 4 of 11
NameLevelTypeCategory
Fleet FormFleet FormAbility · DruidClass: DruidSchool: NatureLearn level: 11Cost: 30Cast time: 0sInstantly shift into a swift travel form, increasing movement speed by 40%. You cannot use other abilities while shifted, but can shift in or out of combat, ideal for escaping.11DruidAbility
FlenseFlenseAbility · DruidClass: DruidSchool: PhysicalLearn level: 5Cost: 35Cast time: 0sFlense the enemy for weapon damage plus $d and cause bleeding damage over 18 sec. Awards 1 combo point. Wolf Form only.5DruidAbility
FlickerstepFlickerstepAbility · MageClass: MageSchool: ArcaneLearn level: 5Cost: 40Cast time: 0sTeleports you 15 yd forward and breaks roots. (Mage talent)5MageAbility
Flurry of KnivesFlurry of KnivesAbility · RogueClass: RogueSchool: PhysicalLearn level: 10Cost: 35Cast time: 0sLash every enemy within 6 yd with thrown knives for $d Physical damage and gain 2 combo points. (Rogue talent)10RogueAbility
Frostjaw TrapFrostjaw TrapAbility · HunterClass: HunterSchool: FrostLearn level: 11Cost: 0Cast time: 0sPlace a trap at the selected enemy or at your feet. It arms after 0.75 sec and lasts 30 sec. The first enemy to trigger it is rooted for 3 sec, and enemies within 4 yards are slowed by 50% for 4 sec.11HunterAbility
FrostsweepFrostsweepAbility · MageClass: MageSchool: FrostLearn level: 10Cost: 60Cast time: 0sBlasts nearby enemies with frost for $d Frost damage. (Frost signature)10MageAbility
FrostveilFrostveilAbility · MageClass: MageSchool: FrostLearn level: 5Cost: 45Cast time: 0sShields you in ice, absorbing $d damage for 60 sec.5MageAbility
Frozen OrbFrozen OrbAbility · MageClass: MageSchool: FrostLearn level: 15Cost: 50Cast time: 0sRelease an orb of swirling frost that drifts forward for 8 sec, dealing $d Frost damage each second to nearby enemies and slowing them by 30%. Each striking pulse generates one Icicle. (Frost)15MageAbility
Funeral HarvestFuneral HarvestAbility · WarlockClass: WarlockSchool: ShadowLearn level: 5Cost: 0Cast time: 0sWhen an enemy recently damaged by you or your undead dies, you gain 1 Soul Fragment. This can occur once every 3 sec.5WarlockAbility
Furious MendingFurious MendingAbility · WarriorClass: WarriorSchool: PhysicalLearn level: 10Cost: 0Cast time: 0sFor 10 sec you take 20% reduced damage, and while it lasts your Bloodletting heals you for 20% of your maximum health. (Fury)10WarriorAbility
GaleheartGaleheartAbility · DruidClass: DruidSchool: NatureLearn level: 18Cost: 90Cast time: 0sCalls a hurricane onto the target area for 6 sec, battering enemies for $d Nature damage each second.18DruidAbility
Galeheart WeaponGaleheart WeaponAbility · ShamanClass: ShamanSchool: NatureLearn level: 5Cost: 25Cast time: 0sImbue both weapons for 30 min, enabling Warspirit Cadence.5ShamanAbility
Gaping WoundsGaping WoundsAbility · WarriorClass: WarriorSchool: PhysicalLearn level: 9Cost: 0Cast time: 0sPassive: your Maiming Strike leaves the target bleeding for Physical damage over 6 sec. (Arms)9WarriorAbility
GhostfootGhostfootAbility · RogueClass: RogueSchool: PhysicalLearn level: 8Cost: 0Cast time: 0sIncreases your dodge chance by 50% for 15 sec.8RogueAbility
Glacial FrontGlacial FrontAbility · MageClass: MageSchool: FrostLearn level: 17Cost: 80Cast time: 2.4sHold to gather a widening front of frost, then release it in a cone. Longer charges reach farther and deal more damage. All enemies hit are slowed by 50% for 4 sec; maximum charge also roots them for 1 sec. (Frost)17MageAbility
Glacial SpikeGlacial SpikeAbility · MageClass: MageSchool: FrostLearn level: 16Cost: 50Cast time: 2.7sConjure a massive spike of ice, consuming 5 Icicles to deal $d Frost damage and freeze the target in place for 4 sec. (Frost)16MageAbility
GladesongGladesongAbility · DruidClass: DruidSchool: NatureLearn level: 10Cost: 120Cast time: 0sChannels restorative energy for 4 sec, healing allies within 30 yd for 42 to 52 each second. (Druid talent)10DruidAbility
GloamveilGloamveilAbility · PriestClass: PriestSchool: ShadowLearn level: 10Cost: 60Cast time: 0sEnter Gloamveil, increasing your Shadow damage by 25%. Cast it again to leave Gloamveil. (Vespers signature)10PriestAbility
Gloom BoltGloom BoltAbility · WarlockClass: WarlockSchool: ShadowLearn level: 1Cost: 25Cast time: 1.7sSends a shadowy bolt at the enemy for $d Shadow damage.1WarlockAbility
GoadGoadAbility · WarriorClass: WarriorSchool: PhysicalLearn level: 5Cost: 0Cast time: 0sGoads the target: your threat rises to match its most hated enemy and it is compelled to attack you for 3 sec.5WarriorAbility
GorebiteGorebiteAbility · DruidClass: DruidSchool: PhysicalLearn level: 8Cost: 35Cast time: 0sFinishing move that causes $d. Wolf Form only.8DruidAbility
Grace DevotionGrace DevotionAbility · PaladinClass: PaladinSchool: HolyLearn level: 8Cost: 35Cast time: 0sYou and party members restore 15 mana every 5 sec and pay 3% less mana for 30 min. Replaces your own Radiant or Dawn Devotion. Another Paladin casting Grace Devotion refreshes it instead of stacking; a different Devotion…8PaladinAbility
Greater InvisibilityGreater InvisibilityAbility · MageClass: MageSchool: ArcaneLearn level: 8Cost: 60Cast time: 0sVanish for 20 sec and remove 2 damage-over-time effects. When the invisibility ends, take 90% less damage for 2 sec. (Mage talent)8MageAbility
Gripping EarthGripping EarthAbility · ShamanClass: ShamanSchool: NatureLearn level: 10Cost: 45Cast time: 0sRoots enemies within 4 yd of the target point for 2 sec, then slows them by 40% for 6 sec. (Shaman talent)10ShamanAbility
Gripping RootsGripping RootsAbility · DruidClass: DruidSchool: NatureLearn level: 8Cost: 35Cast time: 1.5sRoots the target in place for up to 12 sec.8DruidAbility
Guarded StanceGuarded StanceAbility · WarriorClass: WarriorSchool: PhysicalLearn level: 5Cost: 0Cast time: 0sA defensive combat stance: you generate 30% more threat but deal and take 10% less damage. Cast Battle Stance to return to the offensive.5WarriorAbility
Guardian CovenantGuardian CovenantAbility · PaladinClass: PaladinSchool: HolyLearn level: 12Cost: 35Cast time: 0sProtects a friendly target and yourself, reducing damage taken by 20% for 8 sec. Defaults to you when no friendly target is selected.12PaladinAbility
Guardian PsalmGuardian PsalmAbility · PriestClass: PriestSchool: HolyLearn level: 70Cost: 150Cast time: 0sWatch over a friendly player or yourself for $t sec. The next enemy hit that would kill them is denied, and they are restored to 40% of their maximum health instead. Defaults to you when no friendly player is selected.70PriestAbility
Gut PunchGut PunchAbility · RogueClass: RogueSchool: PhysicalLearn level: 8Cost: 60Cast time: 0sStrike the target for $d damage, stunning it for 4 sec. Must be stealthed. Awards 2 combo points.8RogueAbility
Gutting StrikeGutting StrikeAbility · HunterClass: HunterSchool: PhysicalLearn level: 1Cost: 0Cast time: 0sStrike for 10% weapon damage plus $d. A hit restores 15 Focus and grants 1 Hunting Momentum. Damage increases with Attack Power through weapon damage.1HunterAbility
Hallowed ReckoningHallowed ReckoningAbility · PaladinClass: PaladinSchool: HolyLearn level: 70Cost: 220Cast time: 0sCall the dawn down around you, dealing $d Holy damage to enemies within 10 yards and stunning them for 3 sec. Bosses and other enemies immune to control are not stunned. Damage increases with Spell Power.70PaladinAbility
Hallowed WallHallowed WallAbility · PaladinClass: PaladinSchool: HolyLearn level: 13Cost: 0Cast time: 0sGain 30% block and a shield that absorbs $d% of your maximum health for $t sec, releasing a pulse of threat. Ascension strengthens and extends the defense.13PaladinAbility
Hammer of GraceHammer of GraceAbility · PaladinClass: PaladinSchool: HolyLearn level: 1Cost: 0Cast time: 0sInstantly hurl a holy hammer at an enemy within 20 m for $d, restoring 70 mana, healing yourself for 50% of damage dealt, and generating 1 Devotion when it deals damage. Solar Reprisal lets Hammer of Grace ignore its coo…1PaladinAbility
Hammer of WrathHammer of WrathAbility · PaladinClass: PaladinSchool: HolyLearn level: 14Cost: 0Cast time: 0sHurl a holy hammer for $d damage and generate 1 Devotion. Usable below 20% health, or during Divine Ascension or Avenging Wrath. Dawn's Wrath grants an additional cast against any target that ignores its current cooldown…14PaladinAbility
Hard BargainHard BargainAbility · WarlockClass: WarlockSchool: ShadowLearn level: 6Cost: 0Cast time: 0sConverts $d health into $d mana.6WarlockAbility
Harrier's GuiseHarrier's GuiseAbility · HunterClass: HunterSchool: NatureLearn level: 4Cost: 20Cast time: 0sAdopt Harrier's Guise, increasing your Attack Power by $b for 30 min.4HunterAbility
HarrowHarrowAbility · WarlockClass: WarlockSchool: ShadowLearn level: 10Cost: 40Cast time: 1.5sStrikes terror into the enemy, leaving it cowering for up to 5 sec. Damage totaling 8% of the target's maximum health breaks the effect.10WarlockAbility
HaymakerHaymakerAbility · RogueClass: RogueSchool: PhysicalLearn level: 10Cost: 35Cast time: 0sA heavy blow for 130% weapon damage plus 10. Awards 2 combo points and adds 1 Redline (max 4). (Thuggery)10RogueAbility
HeadbuttHeadbuttAbility · DruidClass: DruidSchool: PhysicalLearn level: 10Cost: 10Cast time: 0sInterrupts spellcasting and prevents any spell in that school from being cast for 4 sec. (Druid talent)10DruidAbility
Heroic LeapHeroic LeapAbility · WarriorClass: WarriorSchool: PhysicalLearn level: 6Cost: 0Cast time: 0sLeap to the target area, dealing $d damage to nearby enemies on landing.6WarriorAbility