Skip to database
THE WORLD OF MIND DATABASEOfficial website ↗
DatabasePlay MIND ↗
Database/Dungeons/The Wildheart Basin
DUNGEON / DUNGEON

The Wildheart Basin

wildheart_basin
Patch 0.48.4

The Wildheart Basin

Dungeon · Level 20

Suggested players
5
Entrance
-232, 1112
Level source
Encounter creatures

Interior plan

22 authored markers · 164 × 266 units
52252452455234252341Zulgar, Voice of the BasinEntranceExit

Interior look

Wildheart
  • jungle soil
  • moss
  • limestone shelf
  • cenote and stream

open jungle daylight over grass, soil and a flooded caldera.

Encounters

20 spawn points
  1. 1Zulgar, Voice of the BasinBoss×1
  2. 2Bloodmane Ravager×7
  3. 3Fanglord Beastmaster×2
  4. 4Sunbone Hexcaller×4
  5. 5Vineclaw Stalker×6
  • Entrance — Where the dungeon drops you
  • Exit — Where you leave from
  • Boss — A boss-flagged encounter
  • Encounter — One authored trash pack
  • Quest object — A quest object at its authored spot
  • Doorway — Opens into another interior

In the world: the client builds this dungeon's door in Redwatch Steppe at -232, 1112 — everything above is the interior it opens onto. Find it on the world map →

Drawn to scale from the client's own interior art and layout: 164 × 266 interior units of the 0.48.4 build, one open field, its own height field sampled every 4 yards across 42 × 67 cells and painted with the field palette (#71834f, #427948, #c7b982) under the game's own grass ground (/game/map/ground/Grass001_Color.jpg). The small blocks are what stands on the floor — 4 wall slabs the player cannot walk through. Points are interior-local, not world coordinates, and the entrance is at the bottom.

Entering

Warm rain hisses on old stone. The Wildheart Basin opens before you.

Related records 6