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MIND DATABASE / 0.48.4

Zones

Explore the mainland, islands, settlements, and landmarks.

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179 zones foundPage 2 of 5
NameLevelTypeCategory
Elision ArchesElision ArchesZone · NightLevel range: 60–60Biome: NightSettlement: KeylessRegion: East SeaElision Arches rises dark under a moon that never quite lights the whole channel, a great stone arch fallen in the middle, its two halves still reaching for each other over open water. Keyless lives underneath one half, …60NightZone
Ellipsis CaysEllipsis CaysZone · BeachLevel range: 60–60Biome: BeachSettlement: HalfsaidRegion: East SeaEllipsis Cays trails off across the sea in three round dots, and Halfsaid, on the first of them, has never once finished a sentence out loud. It suits the place better than an ending would.60BeachZone
Emberfall ReachEmberfall ReachZone · VolcanoLevel range: 21–25Biome: VolcanoSettlement: CinderholdRegion: The Severed SeasonsFire and ice have been divided into contradictory versions of the same year.21–25VolcanoZone
Feintrule TerracesFeintrule TerracesZone · JungleLevel range: 13–16Biome: JungleSettlement: FeintwaterRegion: East SeaFeintrule Terraces steps fourteen tiers of emerald paddy down the hillside in faint parallel lines, water glinting between them like ruled paper. Feintwater keeps every line true, and lately the lines have started to wan…13–16JungleZone
Fenbridge LowlandsFenbridge LowlandsZone · MarshLevel range: 8–12Biome: MarshSettlement: Low FerryRegion: Gravecaller MarchesFeuding ferry clans discover that Gravecallers are moving stolen names through the wetlands in sealed poleboats.8–12MarshZone
Firstword SanctuaryFirstword SanctuaryZone · ValeLevel range: 60–60Biome: ValeSettlement: The Unwritten HearthRegion: The Last DraftThe last untouched word can heal what was erased, but speaking it as a command would bind every future to a single permanent draft.60ValeZone
Foolscap IslesFoolscap IslesZone · HauntLevel range: 60–60Biome: HauntSettlement: PalewharfRegion: East SeaFoolscap Isles are paper-thin white slabs of rock drifting apart in the shallows like torn pages, pale wraiths wandering between them, and Palewharf, the small town holding down the one slab wide enough to keep, has lear…60HauntZone
Foxing IsleFoxing IsleZone · AmberLevel range: 19–22Biome: AmberSettlement: FoxmarkRegion: East SeaFoxing Isle wears the same rust-brown spots a forgotten page wears, blooming round every still sinkhole in its autumn woods. Foxmark stands above the landing, and foxes watch the road from every tree line.19–22AmberZone
Frostvein ShelfFrostvein ShelfZone · PeaksLevel range: 27–30Biome: PeaksSettlement: Vein CampRegion: The Severed SeasonsAncient ice contains histories deliberately removed from the world. The deepest vein records who ordered the erasures and why.27–30PeaksZone
Galehaven IslesGalehaven IslesZone · BeachLevel range: 31–34Biome: BeachSettlement: Lamp HavenRegion: The Drowned TestamentAn entire lighthouse fleet vanished while every lamp continued burning. The moving lights now trace a drowned route toward an erased harbor.31–34BeachZone
Gatefold IsleGatefold IsleZone · ValeLevel range: 60–60Biome: ValeSettlement: FoldwatchRegion: East SeaGatefold Isle is cut clean through by a straight canyon, its two halves folded open like the covers of a book, and a hidden landscape covers both inner walls.60ValeZone
Geoglyph DownsGeoglyph DownsZone · ValeLevel range: 60–60Biome: ValeSettlement: MarkleighRegion: East SeaGeoglyph Downs roll green over white, enormous figures cut into the chalk and half grown over since nobody remembers when. Markleigh keeps a chronicler among the survey stones, still trying to read what the grass has bee…60ValeZone
Ghostprint AtollGhostprint AtollZone · HauntLevel range: 60–60Biome: HauntSettlement: FathomkeepRegion: East SeaGhostprint Atoll rings a lagoon clear enough to see the streets and squares of a drowned city on its floor, whole and unwritten. Fathomkeep keeps a scholar watching the water for whatever it is willing to show.60HauntZone
Gilt Edge PlateauGilt Edge PlateauZone · AmberLevel range: 48–51Biome: AmberSettlement: EdgeholdRegion: East SeaGilt Edge Plateau rises sheer on every side, its cliff rims flaring gold at every sunset, eagles nesting along the gilded ledges. Edgehold watches the one gentle corner, and Rimward Elowen Kest keeps it against whatever …48–51AmberZone
Glassfire BasinGlassfire BasinZone · VolcanoLevel range: 22–26Biome: VolcanoSettlement: KilnshadeRegion: The Severed SeasonsSpoken words vitrify into dangerous relics beneath an unending heat. The Gravecallers are gathering those relics to build a language that cannot be contradicted.22–26VolcanoZone
Glasswater LagoonsGlasswater LagoonsZone · JungleLevel range: 60–60Biome: JungleSettlement: LagoonwatchRegion: The AfterwordThe lagoons hold so still they read like glass. Something under them is reading back.60JungleZone
Gloss KeyGloss KeyZone · BeachLevel range: 10–13Biome: BeachSettlement: StiltwickRegion: East SeaGloss Key curls round its bay like a note in a margin. Stiltwick's fisherfolk write down everything the tide brings ashore, and lately the tide has had a great deal to say.10–13BeachZone
Gutterlight ReachesGutterlight ReachesZone · CaveLevel range: 51–54Biome: CaveSettlement: Edge LanternRegion: The Edge of the PageSettlements survive in the thin illumination outside the written world. Every lamp defines a little circle where roads, names, and people remain real, while the dark beyond steadily edits them away.51–54CaveZone
Headband HolmHeadband HolmZone · GaleLevel range: 15–18Biome: GaleSettlement: BandcrestRegion: East SeaHeadband Holm runs along its ridge like the woven band at the head of a spine: bands of rock cross the crest at even spacing, and a cart road threads between them. Bandcrest keeps the road, and the wind keeps everything …15–18GaleZone
Hieratic ConeHieratic ConeZone · CaveLevel range: 60–60Biome: CaveSettlement: AshkeepRegion: East SeaHieratic Cone is a worn grey volcanic plug stepped with eroded carvings, its old vent choked with ash and silence. Ashkeep holds the one shelf below it where a boat can come ashore.60CaveZone
Hyphen KeyHyphen KeyZone · FenLevel range: 60–60Biome: FenSettlement: JoineryRegion: East SeaHyphen Key runs dead straight across the sea, a low bar of reed and mist joining nothing to nothing, and Joinery, halfway along it, has never once stopped trying to fix that.60FenZone
Imprimatur ConeImprimatur ConeZone · EmberLevel range: 60–60Biome: EmberSettlement: SealholdRegion: East SeaA perfect black cone breathes a red plume over the water, and lava presses itself into glowing seals all down its flanks, each stamped with the same unreadable mark. Sealhold holds the one gentle terrace at the mountain'…60EmberZone
Incunabula SpiresIncunabula SpiresZone · JungleLevel range: 60–60Biome: JungleSettlement: PressmarkRegion: East SeaNeedle spires older than any book rise from steaming jungle, strangled in vines, their tips lost in cloud. Pressmark holds the one flat terrace this jungle ever gave anyone.60JungleZone
Inkrun DeltaInkrun DeltaZone · MarshLevel range: 60–60Biome: MarshSettlement: BlotwaterRegion: The AfterwordEvery channel of the Inkrun carries the same dark water to the sea, and none of it ever runs clear.60MarshZone
Inkwell ChasmInkwell ChasmZone · CaveLevel range: 51–53Biome: CaveSettlement: Dry QuillRegion: The Edge of the PageA black lake continually produces discarded sentences. Joined together, the rejected lines are learning to write a future in which nothing can be revised.51–53CaveZone
Interdict CitadelInterdict CitadelZone · PeaksLevel range: 60–60Biome: PeaksSettlement: ChainholdRegion: East SeaInterdict Citadel climbs its black crag in sealed tiers, every door chained shut and every window bricked over. Chainhold keeps the visitor ledger anyway, in case someone up there ever wants to be found.60PeaksZone
Interlinear MesasInterlinear MesasZone · DesertLevel range: 42–45Biome: DesertSettlement: InterlineRegion: East SeaInterlinear Mesas rises as flat-topped red mesas banded with pale strata like lines of text, narrow slots of sea running between them. Interline stands where the widest slot meets the largest mesa, above the landing.42–45DesertZone
Interrobang RockInterrobang RockZone · GaleLevel range: 60–60Biome: GaleSettlement: ShoutwatchRegion: East SeaInterrobang Rock rises as a hooked spire over one round, wind-scoured islet, bent like a question and a shout fused into a single mark.60GaleZone
Irongall ColumnsIrongall ColumnsZone · HauntLevel range: 46–49Biome: HauntSettlement: GallstepRegion: East SeaIrongall Columns climbs a stair of rust-streaked black basalt columns straight out of the surf, scrub oaks knotted with ink galls on every step. Gallstep holds the first terrace above the landing, and lately the higher s…46–49HauntZone
IronwardIronwardZone · PeaksLevel range: 1–60Biome: PeaksSettlement: IronwardRegion: Capital CitiesWelcome to Ironward, a capital open to every adventurer.1–60PeaksZone
Kerning SkerriesKerning SkerriesZone · BeachLevel range: 8–12Biome: BeachSettlement: KernwatchRegion: East SeaKerning Skerries strings nine granite rocks over the coral shallows in gaps so even a Bindery scribe would approve. Kernwatch keeps the light that marks them, and lately the gaps have filled with more than tide.8–12BeachZone
Kettlestitch CanyonKettlestitch CanyonZone · EmberLevel range: 47–50Biome: EmberSettlement: RedseamRegion: East SeaKettlestitch Canyon cuts a red-walled scar the whole way down to the water, rope bridges strung across it at even, deliberate stitches. Redseam holds the one wide terrace above the landing worth building on.47–50EmberZone
Lacuna SinksLacuna SinksZone · CaveLevel range: 37–40Biome: CaveSettlement: SinkrimRegion: East SeaLacuna Sinks is grey limestone scrub pocked with bottomless blue sinkholes, whole hillsides simply fallen away. Sinkrim stands at the rim of the largest of them, above the landing.37–40CaveZone
Lampblack IsleLampblack IsleZone · VolcanoLevel range: 25–28Biome: VolcanoSettlement: CinderfallRegion: East SeaLampblack Isle rises as a single sooty cone, terraced with vines and skirted in black sand. Cinderfall stands above the landing, kiln-smoke over its rooftops.25–28VolcanoZone
Leafturn IsleLeafturn IsleZone · GardenLevel range: 10–13Biome: GardenSettlement: PressgateRegion: East SeaLeafturn Isle turns its orchard the way a book turns its pages: every year the same rows, every year a different leaf. Pressgate stands at the head of the switchback, cider-sweet and slightly out of breath.10–13GardenZone
Ledger TerracesLedger TerracesZone · HauntLevel range: 60–60Biome: HauntSettlement: TallyfordRegion: East SeaLedger Terraces climbs a misty hill in endless ruled lines, its water long gone. Tallyford holds the one flat shelf a boat can reach.60HauntZone
Lethe WellsLethe WellsZone · HauntLevel range: 60–60Biome: HauntSettlement: StillmereRegion: East SeaLethe Wells rises in dark, rounded sinks out of a haunted quiet, each one holding water still enough to show you a face that is not your own. Stillmere keeps a lorekeeper by the drowned stair, for whoever comes asking wh…60HauntZone
Ligature IsleLigature IsleZone · BeachLevel range: 21–25Biome: BeachSettlement: ArchscriptRegion: East SeaLigature Isle joins six sandstone headlands overhead in linked sea arches, so the coast reads like letters that never learned to stand apart. Archscript keeps the whole coastline legible, and lately something has been wr…21–25BeachZone
Loupeglass DunesLoupeglass DunesZone · DesertLevel range: 60–60Biome: DesertSettlement: KindlepointRegion: East SeaDunes fused into rippled green glass focus the noon sun into wandering spots of fire that never sit still. Kindlepoint holds the one ground the dunes here ever cooled into.60DesertZone
Manicule MangrovesManicule MangrovesZone · FenLevel range: 30–33Biome: FenSettlement: Knuckle HoldRegion: East SeaManicule Mangroves splays into five dark channels like the fingers of a pointing hand, stilt villages perched at every knuckle. Knuckle Hold watches all five at once, and Marginwarden Elspeth Cray keeps a wary peace betw…30–33FenZone