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Quests

Objectives, quest chains, rewards, and the people who need you.

Quest icons are sigils this site draws from the title of each quest. The client ships no quest art.

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名称等级类型分类
Loose StitchingLoose StitchingQuest · QuestExperience: 24477Currency reward: 68s 84cRepeatable: NoSigil: Star and riftThe Kettlestitch Span sheds old rope where the heat has dried it brittle, $N, whole lengths still knotted the way the Binders first tied them. Gather three lengths of loose stitching from around the Span before the canyo…48QuestQuest
Loud WaterLoud WaterQuest · QuestExperience: 7400Currency reward: 47s 0cRepeatable: NoSigil: Tide and waterThe town is called Loudwater because the spring still makes a noise, and that noise is the only thing keeping the hush off our roofs. Bring me marshmint from the oasis and ore from the Echo Fields, and I will keep the be…41QuestQuest
Low Tide ProphecyLow Tide ProphecyQuest · Repeatable questExperience: 3520Currency reward: 18s 20cSuggested players: 3Repeatable: YesSigil: Tide and waterAt the lowest tide, Nhal calls the city to recite tomorrow in one voice. Join other defenders and break the chorus at Dateglass Plaza.39Repeatable questQuest
Lower the BannersLower the BannersQuest · QuestExperience: 7200Currency reward: 42s 0cClasses: HunterRepeatable: NoSigil: Star and riftThe King holds court only while his banners fly over the Thrones, $N. The Banner-Bound Wraiths carry them, and every time one is raised, the crowned herd stands to attention. Bring 8 of the wraiths down and leave the Kin…30QuestQuest
Lurkers in the DarkLurkers in the DarkQuest · QuestExperience: 6000Currency reward: 22s 50cRepeatable: NoSigil: Beast and packCave lurkers have taken to dragging my nets off the shelf entirely, $N, sound and all. Put down six of them before I lose another season of catch to the dark.60QuestQuest
Lurkers in the VersoLurkers in the VersoQuest · QuestExperience: 5200Currency reward: 20s 0cRepeatable: NoSigil: Beast and packThe verso lurkers keep to the channel where the writing bleeds thickest, $N, and they have taken a liking to anyone who wades in after it. Put down eight of them and the channel is yours to read in peace.60QuestQuest
Lynxes on the TerracesLynxes on the TerracesQuest · QuestExperience: 1040Currency reward: 5s 70cRepeatable: NoSigil: Stone and quarryRimewhisker lynxes have taken to the upper steps above the bathhouses, $N, and they do not care for company. Thin the pack, eight should quiet them, and give the bathers their terraces back.21QuestQuest
Make It RightMake It RightQuest · Repeatable questExperience: 200Currency reward: 80cRepeatable: YesSigil: Star and riftYou walked away from a trade once. That happens. Go and do a hard day at the thing you left, and we will say no more about it.—Repeatable questQuest
Making AmendsMaking AmendsQuest · Repeatable questExperience: 100Currency reward: 0cRepeatable: YesSigil: Star and riftYou have carried that pair before, $N. Returning is no fresh vow. Help keep the strand road clear, and the work will remind your hands what they once knew.—Repeatable questQuest
Mangrove LurkersMangrove LurkersQuest · QuestExperience: 1900Currency reward: 9s 0cRepeatable: NoSigil: Beast and packMangrove lurkers have crowded the channels closest to the stilts, $N, and they do not care for anyone fishing where they hunt. Put down eight of them and take the near water back.30QuestQuest
Many Hands, One WeaponMany Hands, One WeaponQuest · QuestExperience: 6700Currency reward: 26s 0cRepeatable: NoSigil: Star and riftAuthorial golems are shielding both armies from consequence. Break them before their many stone hands finish the declaration.60QuestQuest
Marble HeartsMarble HeartsQuest · QuestExperience: 19300Currency reward: 45s 79cRepeatable: NoSigil: Star and riftThe revenants at the pillars are the oath made flesh, or made marble. While they stand the runes keep their power. Shatter nine of them, $N.62QuestQuest
March of the Titan-BoneMarch of the Titan-BoneQuest · QuestExperience: 39450Currency reward: 93s 56cRepeatable: NoSigil: Road and journeySouth-west of the Watch the Bone Fleet musters its boarders for the march. Titan-Bone Boarders, carved from the titan's own skeleton and walked by the marrow-priests' rites. Break ten of them before the column is ready t…70QuestQuest
Margins on Both FacesMargins on Both FacesQuest · QuestExperience: 1900Currency reward: 7s 0cRepeatable: NoSigil: Ledger and inkWhoever corrected this leaf did not stop at one margin, $N. I have found the same handwriting scattered across both peaks and the fold between. Bring me three marginal corrections, wherever you find them scored into the …18QuestQuest
Marines of the RectitudeMarines of the RectitudeQuest · QuestExperience: 17450Currency reward: 41s 40cRepeatable: NoSigil: Star and riftThe Rectitude landed forty marines to guard the survey, and they hold the south of this key as if it were already the Admiralty's. To the Commander it is. "What is charted is owned," she says. Thin their line, $N. Ten Re…62QuestQuest
Marines Without a ShoreMarines Without a ShoreQuest · QuestExperience: 3490Currency reward: 11s 40cRepeatable: NoSigil: Tide and waterVey has landed marines on the king road and declared every crossroads a conquered port. Break their beachhead.39QuestQuest
Marked ChalkMarked ChalkQuest · QuestExperience: 5800Currency reward: 22s 0cRepeatable: NoSigil: Star and riftThe turfback trolls up on Chalkscar Ridge tear great gouges out of whatever figure is nearest and carry the pieces around like keepsakes, $N. I do not know why. I would like to, though, so bring me six pieces marked with…60QuestQuest
Market Day in CrownreachMarket Day in CrownreachQuest · QuestExperience: 60Currency reward: 0cRepeatable: NoSigil: Coin and tollThe Grand Bazaar keeps Crownreach fed, equipped and talking. Meet the baker, the alchemist, the clothier and the toolmonger along the High Road, then come back to me. Completing the round earns 50 standing with the Navig…1QuestQuest
Marks Along the StrikeMarks Along the StrikeQuest · QuestExperience: 13800Currency reward: 1g 5s 0cRepeatable: NoSigil: Hunt and provingSomeone, or something, has driven markers into the reef at the Long Strand, spaced with a regularity the tide could never manage on its own. Bring me three, $N, so I can measure the spacing myself before the surf takes t…60QuestQuest
Marks in the MarginsMarks in the MarginsQuest · QuestExperience: 4310Currency reward: 22s 30cRepeatable: NoSigil: Ledger and inkMarginal imps and punctuation swarms are opening gaps in the Struck-Line Gallery. Clear both before the lake writes through the walls.51QuestQuest
Marks Nobody RemembersMarks Nobody RemembersQuest · QuestExperience: 13200Currency reward: 1g 1s 0cRepeatable: NoSigil: Hunt and provingLedger squatters dig through the lowest terraces and turn up tally shards by the handful, little clay chips scored with marks nobody living can read any more. Bring me six, $N.60QuestQuest
Marram JackalsMarram JackalsQuest · QuestExperience: 1700Currency reward: 6s 80cRepeatable: NoSigil: Beast and packMarram jackals have taken to pouncing on the windmill hands from the grass on the lee slopes, $N. Seven dead and my workers can cross the yard without looking over their shoulders.24QuestQuest
Marrow and AshMarrow and AshQuest · QuestExperience: 4400Currency reward: 22s 0cRepeatable: NoSigil: Fire and ashEvery ashbone raider carries a war-brand, $N: a scorched tally of the host it marches under. I have counted four hosts from this ridge, but guesses are not intelligence. Bring me six brands off the raiders and their warc…—QuestQuest
Marrow for the WardsMarrow for the WardsQuest · QuestExperience: 21400Currency reward: 50s 77cRepeatable: NoSigil: Star and riftThe wards on our gate are cut from cobalt and quenched in mutineer marrow, $N. Bone that has been raised once remembers the spell that raised it, and a ward made of it knows its enemy. Bring me eight Frost-Bone Fragments…64QuestQuest
Masts That Walk at Low TideMasts That Walk at Low TideQuest · QuestExperience: 2490Currency reward: 10s 30cRepeatable: NoSigil: Tide and waterFuneral masts have pulled themselves from wrecks and are carrying the submerged bell-song inland. Bring them down before sunset.35QuestQuest
Materials for a Living DraftMaterials for a Living DraftQuest · QuestExperience: 13800Currency reward: 1g 11s 0cRepeatable: NoSigil: Star and riftBrassa wants repairs written in stone, heartwood, and living root instead of editorial ink. Gather each material so Morrowgate can change without being replaced.56QuestQuest
Materials for a True MarkerMaterials for a True MarkerQuest · QuestExperience: 620Currency reward: 3s 30cRepeatable: NoSigil: Star and riftBrin wants to replace the forty-seventh marker with materials the Gravecallers cannot easily erase. Gather stone, heartwood, and grave-root from the downs.8QuestQuest
Materials for an Honest LensMaterials for an Honest LensQuest · QuestExperience: 1420Currency reward: 7s 0cRepeatable: NoSigil: Glass and echoHest Coil needs stariron, drybeam heartwood, and sunpepper resin to build a lens that cannot be turned by a forged order.16QuestQuest
Materials That Know Their UseMaterials That Know Their UseQuest · QuestExperience: 5750Currency reward: 24s 10cRepeatable: NoSigil: Star and riftPell needs anchor ore, fold-grain wood, and compassleaf to reset the garden after dawn. Gather each material wherever the country placed it today.54QuestQuest
Matriarch of the MawMatriarch of the MawQuest · Group questExperience: 6000Currency reward: 36s 0cSuggested players: 2Repeatable: NoSigil: Star and riftThe scales told it true, $N. I climbed the rim at dawn and saw her on the crater floor: Cindraleth, the matriarch every emberwing in this sky was hatched under, gold as a coal about to catch. While she broods, the drakes…19Group questQuest
Matter in BalanceMatter in BalanceQuest · QuestExperience: 1020Currency reward: 5s 40cRepeatable: NoSigil: Star and riftPell can trace the hidden conduits using deposits formed where heat and cold balance. Gather ore, frostwood, and condensate herbs.29QuestQuest
Measured at the DoorMeasured at the DoorQuest · QuestExperience: 12500Currency reward: 96s 0cRepeatable: NoSigil: Star and riftDry sand, hot as a griddle, $N. Farpoint does not linger over hellos; climb up from the dock and let Keeper Silas Vantree take your measure before the heat does.60QuestQuest
Measures of PounceMeasures of PounceQuest · QuestExperience: 1600Currency reward: 6s 30cRepeatable: NoSigil: Star and riftThe diggers carry pounce in their cheeks like hoarding squirrels, $N, of all things. Bring me six good measures of it from their burrows, and I will grind it fine enough for a scribe’s hand again.23QuestQuest
Medallions of the TenthMedallions of the TenthQuest · QuestExperience: 17450Currency reward: 41s 40cRepeatable: NoSigil: Star and riftMy brothers do not march by their own will, $N. The lieutenants' specters carry the Black Spot Medallions, bronze and coral, and every one binds a marine to the Drowned Armada's articles. Take eight medallions from the s…62QuestQuest
Medicine Needs NoiseMedicine Needs NoiseQuest · QuestExperience: 3220Currency reward: 13s 50cRepeatable: NoSigil: Star and riftTovin needs ringing ore, wind-knotted wood, and bitter herbs for Sen to brew a medicine that keeps the throat awake.42QuestQuest
Memories on the HoofMemories on the HoofQuest · QuestExperience: 1480Currency reward: 8s 45cRepeatable: NoSigil: Star and riftMemory wisps have fixed themselves to archiveback yaks, driving the herds across fragile records. Break the lights and turn the herd.28QuestQuest
Menace in the GladeMenace in the GladeQuest · QuestExperience: 4000Currency reward: 19s 0cRepeatable: NoSigil: Star and riftDuskwisps have started drifting in among my stalls after dark, $N, and their chill spoils everything it touches. Thin them out for me: ten of them, wherever the veil has torn.15QuestQuest
Mend Nothing That Should RestMend Nothing That Should RestQuest · QuestExperience: 1600Currency reward: 6s 0cClasses: PriestRepeatable: NoSigil: Star and riftOut past the lakes the Drowned Dead wade in the reeds, and at the Gravecaller camp the Menders keep the singers on their feet. They use the same hymns we use to close a wound, $N, and they spend them on the ones who drow…10QuestQuest
Mind the MooringsMind the MooringsQuest · QuestExperience: 4400Currency reward: 21s 0cRepeatable: NoSigil: Ship and crewGood rope is dear out here, $N: every line the toads bite through is a week of eel-money gone. The cut ends are still lying along the moat shore where the boats slipped them. Walk the boardwalks and bring me back four li…—QuestQuest
Mirrors for the Common WatchMirrors for the Common WatchQuest · QuestExperience: 1460Currency reward: 7s 15cRepeatable: NoSigil: Crown and watchHest needs enough stariron, drybeam, and sunpepper resin to build signal mirrors each order can verify for itself.16QuestQuest