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Quests

Objectives, quest chains, rewards, and the people who need you.

Quest icons are sigils this site draws from the title of each quest. The client ships no quest art.

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名称等级类型分类
The Mark With Nothing After ItThe Mark With Nothing After ItQuest · QuestExperience: 3280Currency reward: 10s 40cRepeatable: NoSigil: Hunt and provingYou've beached your hull under two long ridges that lean together into one hard point, $N, like a wedge driven straight up out of the rock. Climb to Caretwatch and find the Quillwarden, Anselm Rook. He has spent more sea…60QuestQuest
The Marrow-ShapersThe Marrow-ShapersQuest · QuestExperience: 39450Currency reward: 93s 56cRepeatable: NoSigil: Star and riftThe boarders do not raise themselves. Marrow-Shapers walk behind the column, priests who carry the titan's marrow in bone phylacteries and pour it into the dead. Kill eight of them in the south fields and bring me five p…70QuestQuest
The Masque of Borrowed NamesThe Masque of Borrowed NamesQuest · Repeatable questExperience: 5100Currency reward: 17s 60cSuggested players: 3Repeatable: YesSigil: Ledger and inkThe grand exchange has begun. Join other witnesses, break the namebrokers, and unmask the borrowed knights before midnight.50Repeatable questQuest
The Master CopyThe Master CopyQuest · QuestExperience: 16800Currency reward: 1g 36s 0cRepeatable: NoSigil: Crown and watchIven has transcribed the whole country, true as written, into one Master Copy, and we have built it a shrine on the approach to the House. Seal it. As long as the true text exists, no edit can be final.59QuestQuest
The Master of the ChargeThe Master of the ChargeQuest · Group questExperience: 17600Currency reward: 1g 42s 0cSuggested players: 3Repeatable: NoSigil: Crown and watchSomebody sealed that course. Somebody has been counting the charges and setting the wrights to write them. He is at the Sealed Course and he is not going to open it for the asking, $N.60Group questQuest
The Mayor Who Bought UsThe Mayor Who Bought UsQuest · Group questExperience: 3900Currency reward: 21s 0cSuggested players: 3Classes: RogueRepeatable: NoThe faces come from the Mayor Who Was Everyone, in the Namesmith House. It has been every citizen of Lastlight on one erased day or another, $N, and now it buys names it was never given and hands them out to its cutpurse…20Group questQuest
The Mayor Who Was EveryoneThe Mayor Who Was EveryoneQuest · Group questExperience: 2050Currency reward: 10s 40cSuggested players: 3Repeatable: NoSigil: Crown and watchThe many-named mayor waits in Namesmith House, ready to revise Lastlight into a willing kingdom. Defeat it and reclaim the towns first true record.20Group questQuest
The Memory Under the MemoryThe Memory Under the MemoryQuest · QuestExperience: 2900Currency reward: 9s 60cRepeatable: NoSigil: Star and riftIlyra needs fresh memory-bearing ice from the camps and the old road. Gather samples before the next squall rewrites their voices.26QuestQuest
The MeredarkThe MeredarkQuest · Group questExperience: 6000Currency reward: 36s 0cSuggested players: 2Repeatable: NoSigil: Star and riftThe old ferrymen have a name they only say ashore: the Meredark, the first lurker, old as the lake and twice as patient. It rose once before, the year the drowned jetty went under, and it is rising now. At dusk it suns i…19Group questQuest
The Millrow RaidersThe Millrow RaidersQuest · QuestExperience: 1640Currency reward: 4s 50cRepeatable: NoSigil: Star and riftRaiders have holed up in the dead mills at Millcrest, $N, robbing anyone who climbs the road to see the view. Put down six of them and the crest is ours again. Do this and I will see you kitted properly for the trouble.11QuestQuest
The Minutes That VanishedThe Minutes That VanishedQuest · QuestExperience: 5210Currency reward: 27s 0cRepeatable: NoSigil: Star and riftEvent-eaters are consuming every harmless minute around the Silver Aside, leaving only the prophesied hour. Drive them away.54QuestQuest
The MirrorboundThe MirrorboundQuest · QuestExperience: 6000Currency reward: 22s 50cRepeatable: NoSigil: Star and riftThe Mirrorbound have built a camp at the Blind Mirror itself, $N, worshipping the lake for the one thing it will never give them: a reflection. Put down six before they convince themselves they deserve one.60QuestQuest
The Missing KeystoneThe Missing KeystoneQuest · QuestExperience: 8300Currency reward: 31s 50cRepeatable: NoSigil: Star and riftSit here at the gap a while, $N, and look at how far the two halves still reach. This leaf was one continuous sentence, the Book's own bridge from one idea to the next, and the Binders did not cut the whole thing away. T…60QuestQuest
The Missing MusterThe Missing MusterQuest · QuestExperience: 2160Currency reward: 11s 10cRepeatable: NoSigil: Coin and tollDrowned lamplighters still carry waterproof muster rolls. Recover the rolls so Nemi can determine which keeper sounded the fleet bell.32QuestQuest
The Missing PatrolThe Missing PatrolQuest · QuestExperience: 4200Currency reward: 15s 0cRepeatable: NoSigil: Star and riftA patrol following the western scarp tracks never reached Scarptop. Wolves and reavers now hold their route. Speak with the scout who brought the warning back.60QuestQuest
The Missing RosterThe Missing RosterQuest · QuestExperience: 7000Currency reward: 13s 0cRepeatable: NoSigil: Star and riftOff the ferry and up to the rim, $N. Welcome to Lacuna Sinks. Archivist Enna Marlstone keeps the only roster of who has landed here, because the last one fell into a sinkhole along with the shed it was kept in. Go and le…37QuestQuest
The Missing TollThe Missing TollQuest · Repeatable questExperience: 11600Currency reward: 77s 0cSuggested players: 3Repeatable: YesSigil: Bell and silenceThe far bell has missed its answer and a wall of contagious quiet is advancing from the Tollgate. Muster with Loudwater, release its carriers, and break the null shapes holding the silence in place.44Repeatable questQuest
The Molten BehemothThe Molten BehemothQuest · Group questExperience: 35850Currency reward: 85s 5cSuggested players: 2Repeatable: NoSigil: Star and riftThe gun crews have a war-beast: Pyreclaw the Molten Behemoth, a calcified colossus that melts stone under its feet and drags their heaviest guns up to the rim. It prowls the western end of the Ashen Lip. Bring a friend y…69Group questQuest
The Monarch's SeasonThe Monarch's SeasonQuest · Group questExperience: 3900Currency reward: 21s 0cSuggested players: 3Classes: DruidRepeatable: NoThis is your Proving, $N, and Fenwyn asked me to set it plainly. The Brightwood Monarch has held its herd past its season, and the young stags grow old unanswered while it lives. Its time is over. Ending it is not cruelt…20Group questQuest
The Monolith RoadThe Monolith RoadQuest · QuestExperience: 4600Currency reward: 20s 0cRepeatable: NoSigil: Road and journeyYou came up the Monolith road on your own feet, so you can hear me out, $N. When the tappers broke the seal the dead under the rise woke with sap on their hands and no memory of putting it there. Eight of them stumbled d…18QuestQuest
The Moot Is CalledThe Moot Is CalledQuest · QuestExperience: 19300Currency reward: 45s 79cRepeatable: NoSigil: Star and riftEvery hand who would sign the Common Article carries the marks of three keys' captains to the Moot. Here is mine, $N, the Saltbell, set down beside the others. Carry it back along the road to Dog-Ear Cove and give it to …63QuestQuest
The Morning That Would Not EndThe Morning That Would Not EndQuest · QuestExperience: 1180Currency reward: 5s 70cRepeatable: NoSigil: Star and riftYesterday strays circle Lastlight each time the morning begins again. Clear Bellwether Row so Sable can compare this day with the last.17QuestQuest
The Moss-Rotted LichThe Moss-Rotted LichQuest · Group questExperience: 29250Currency reward: 69s 39cSuggested players: 3Repeatable: NoSigil: Star and riftBeneath the deepest barrow of the hollow sits Arch-Lich Malakor, the Armada's shipwright. He draws the Mother Willow's sap down through her roots to grow living hulls that never rot and to weave sails of spore, and the s…67Group questQuest
The Mother's BlessingThe Mother's BlessingQuest · QuestExperience: 29250Currency reward: 69s 39cRepeatable: NoSigil: Star and riftYou have done more for the Mother Willow than my whole order managed in a century, $N. Go back to her shore, and on your way quiet six more of the banshees still wailing in the grove beside her. Elysia asked that the one…67QuestQuest
The Mountain WakesThe Mountain WakesQuest · QuestExperience: 3600Currency reward: 18s 0cRepeatable: NoSigil: Star and riftStormcrag has stood silent a thousand years, and now the very stones of it get up and walk. Elementals do not simply wake, $N — something beneath this mountain is turning in its sleep. Put twelve of them down so I may st…16QuestQuest
The Mountain's SleepThe Mountain's SleepQuest · QuestExperience: 3800Currency reward: 19s 0cClasses: ShamanRepeatable: NoSigil: Star and riftThe Stormcrag Elementals are the mountain's own stones, roused and confused. Lay 8 of them back down. Then silence 6 of the Wyrmcult Zealots whose chants keep waking them. Kaia writes that you are to strike the elemental…20QuestQuest
The Mouth of the QuietThe Mouth of the QuietQuest · Group questExperience: 12200Currency reward: 80s 0cSuggested players: 5Repeatable: NoSigil: Bell and silenceAt the edge of the Hush the silence has grown itself a speaker: a mouth that unsays things. It has started working through the names of everyone in Loudwater. Ines is fourth on the list. Go and shut it.45Group questQuest
The Moving IceThe Moving IceQuest · QuestExperience: 18445Currency reward: 52s 5cRepeatable: NoSigil: Frost and winterSomething in the ice near Glacier's Maw has started moving on its own, $N, cold enough to crack a blade on contact. Put down seven of them before they crawl down to the water and crack the hulls too.41QuestQuest
The Murdered MusterThe Murdered MusterQuest · Repeatable questExperience: 1480Currency reward: 7s 70cSuggested players: 3Repeatable: YesSigil: Coin and tollThe fallen wardens are mustering at Blackglass Mere while widows bind them into formation. Answer Keir's horn with other oathkeepers and break the binding.16Repeatable questQuest
The Mystery of the Second WordThe Mystery of the Second WordQuest · QuestExperience: 35850Currency reward: 85s 5cRepeatable: NoSigil: Ledger and inkThe Soul-Ash Horrors that drift over the south-east rim carry pages torn from inside the Forge: the Tome of the Unwritten Word, in pieces. Destroy six of the horrors and take the tome back to the Diviner. If anyone can r…69QuestQuest
The Name LecternThe Name LecternQuest · QuestExperience: 13800Currency reward: 91s 0cRepeatable: NoSigil: Ledger and inkI built Odile a lectern of lantern-iron on the approach to the Court, every inch of it carved with recovered names. Light it, so that when she reads, the whole Margin can see the page.54QuestQuest
The Name They Never AskedThe Name They Never AskedQuest · QuestExperience: 5500Currency reward: 20s 80cRepeatable: NoSigil: Ledger and inkThe Uncounted Child asks you to carry one forgotten name to the unabridged roll. No proof of greatness is attached.60QuestQuest
The Name They Ringed OffThe Name They Ringed OffQuest · QuestExperience: 19800Currency reward: 1g 53s 0cRepeatable: NoSigil: Ledger and inkSit, $N, and hear what this ring was built to protect, or to imprison, because I am still not certain which. This leaf held a single name, written once in the Book and never repeated, and the Binders drew a ring clean ar…60QuestQuest
The Name-Thief PilgrimsThe Name-Thief PilgrimsQuest · QuestExperience: 640Currency reward: 3s 25cRepeatable: NoSigil: Ledger and inkLiving pilgrims are walking among the dead and shaving names from every marker. Stop them before another burial road is made blank.8QuestQuest
The Name-ThievesThe Name-ThievesQuest · QuestExperience: 1800Currency reward: 8s 0cClasses: RogueRepeatable: NoSigil: Ledger and inkThe blank orders are written over names, $N, and the names come from the Name-Thief Pilgrims, who walk among the dead shaving every marker clean. They look like mourners. Silk always says a mark is never what it seems; t…10QuestQuest
The Names of the DeadThe Names of the DeadQuest · QuestExperience: 600Currency reward: 2s 50cRepeatable: NoSigil: Ledger and inkIf the Gravecallers raised our dead, I must know whose graves they robbed. The chapel sexton kept a burial ledger, and the wind has scattered its pages across the chapel yard. Gather 3 of them for me, $N — the dead deser…—QuestQuest
The Never-WereThe Never-WereQuest · QuestExperience: 11100Currency reward: 72s 0cRepeatable: NoSigil: Star and riftThe figures in the Never-Fields are people who never got to exist: names the quiet took before they could be born into the world. They cannot be saved, because there is nothing to save. They can only be released. Do it g…52QuestQuest
The Next HullThe Next HullQuest · QuestExperience: 2600Currency reward: 12s 0cRepeatable: NoSigil: Ship and crewYou have outgrown the skiff, $N. There is a sloop waiting on the far side of this yard with six berths and a harpoon mount, and it needs more than one set of hands to be worth the price. Take her measure at the Sloop Run…20QuestQuest
The Nib's WyrmlingsThe Nib's WyrmlingsQuest · QuestExperience: 14450Currency reward: 39s 55cRepeatable: NoSigil: Star and riftSepia wyrmlings have nested on the Nib, $N, and they dive on anything that climbs near their eggs. Put down six of them and the Nib is safe to climb again. Do this, and I will see you fitted with something worth the risk…36QuestQuest
The Night GardensThe Night GardensQuest · QuestExperience: 4800Currency reward: 22s 0cRepeatable: NoSigil: Star and riftThe nightbloom opens only under this sky, and Gloamfield holds the oldest beds in the realm. I need four fresh blossoms for the shrine garlands, $N. Cut them gently: a bed remembers a rough hand for a season.—QuestQuest