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Quests

Objectives, quest chains, rewards, and the people who need you.

Quest icons are sigils this site draws from the title of each quest. The client ships no quest art.

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Gnawing at the NetsGnawing at the NetsQuest · QuestExperience: 1070Currency reward: 3s 0cRepeatable: NoSigil: Star and riftThe shoalers have taken to gnawing straight through the drying nets, $N, not just fouling them. Eight fewer mouths in the lagoon and I might get a full net back.8QuestQuest
Golems of the OssuaryGolems of the OssuaryQuest · QuestExperience: 23750Currency reward: 56s 34cRepeatable: NoSigil: Bone and echoInside the Ossuary, Frost-Forged Bone-Golems stand guard over the work, a hundred drake ribs lashed together with rime. They are what my Vigil could not stop. Break seven of them, $N, and show the mountain that the livin…65QuestQuest
Gone Feral on the High GroundGone Feral on the High GroundQuest · QuestExperience: 320Currency reward: 1s 10cRepeatable: NoSigil: Stone and quarryRams that slip the fold go feral in a season and they will not be driven back. They hold the east terrace and my people cannot work it. Put them down.—QuestQuest
Grains of the WedgeGrains of the WedgeQuest · QuestExperience: 5800Currency reward: 22s 0cRepeatable: NoSigil: Star and riftThe wedgewind devils spin themselves up out of the Great Tablet's gullies, $N, and when one collapses it leaves a handful of sand still holding the shape of whatever it just wrote. Bring me six handfuls, quickly, before …60QuestQuest
Grapples and SwivelsGrapples and SwivelsQuest · QuestExperience: 15850Currency reward: 37s 60cRepeatable: NoSigil: Star and riftThe longboats were the scouts. Now the Chalk Widow sends boarders: grapplers who throw iron over anything that floats and climb whatever they catch, and gunners hauling swivels up the sand to cover them. On the east stra…61QuestQuest
Grave-Herbs for the ShroudsGrave-Herbs for the ShroudsQuest · Repeatable questExperience: 430Currency reward: 2s 20cRepeatable: YesSigil: Bone and echoA shroud is folded around sweet herbs so the dead wake to something kinder than earth, if they wake at all. Gather herbs from the downs for the day's burials.6Repeatable questQuest
Gravecaller Marches: Chronicle RestoredGravecaller Marches: Chronicle RestoredQuest · Group questExperience: 1320Currency reward: 10s 40cSuggested players: 3Repeatable: NoSigil: Ledger and inkComplete any two local finales, then preserve the restored Chronicle of Gravecaller Marches.8Group questQuest
Graves of the ForgottenGraves of the ForgottenQuest · QuestExperience: 4300Currency reward: 22s 0cRepeatable: NoSigil: Bone and echoI have seen these marks before, on three old graves around the northern battlefield. Captain Aldren lies on the western rise, High Priest Malric further south along the western edge, and Royal Assassin Voss by the easter…20QuestQuest
Gravewax for the Candle-TableGravewax for the Candle-TableQuest · Repeatable questExperience: 0Currency reward: 0cRepeatable: YesSigil: Lamp and beaconEvery grave in the Marches wants a candle, and the barrow beasts carry the best wax in the downs whether they mean to or not. Bring me gravewax whenever you have it. The Chapel remembers every gift.6Repeatable questQuest
Green Sails Off the KeyGreen Sails Off the KeyQuest · QuestExperience: 15850Currency reward: 37s 60cRepeatable: NoSigil: Ship and crewGreen sails off the north shore three nights running, $N. That is the Green Coffin, the Drowned Armada's ship for the Barrow Crew. The Armada buries its dead with their plunder and raises them with the spores, and now it…61QuestQuest
Grellan the HollowGrellan the HollowQuest · QuestExperience: 950Currency reward: 4s 20cRepeatable: NoSigil: Stone and quarryThere is something at the bottom of that warren the delvers dig AROUND. They will not go near it. I would like to know what a burrower is frightened of, $N.6QuestQuest
Guests Who Answer TwiceGuests Who Answer TwiceQuest · QuestExperience: 4330Currency reward: 14s 40cRepeatable: NoSigil: Star and riftMisnamed echoes are answering whenever living guests are called. Silence them before the Guest Ledger loses track of the living.49QuestQuest
Gulls on the HalyardsGulls on the HalyardsQuest · QuestExperience: 14500Currency reward: 34s 40cRepeatable: NoSigil: Star and riftEvery morning I go up the Free Margin's mast to bend on the Moot's colours, and every morning the hookbills have been there first. They pick the tar off the halyards, they nest in the furled flag, and they foul the deck …60QuestQuest
Gunners Below DecksGunners Below DecksQuest · QuestExperience: 17450Currency reward: 41s 40cRepeatable: NoSigil: Star and riftThe Long Pour carried two little guns, $N, and the dead have dragged them up the beach south of the wreck. The Bleached Gunners serve them now, and at night they fire on anything that moves on the dunes. They nearly had …62QuestQuest
Gunners' SteelGunners' SteelQuest · QuestExperience: 35850Currency reward: 85s 5cRepeatable: NoSigil: Star and riftThe black glass was only half the secret. The Pyre-Forged Gun-Captains on the Ashen Lip carry shields forged in the Crucible itself. Break eight of them, $C, and the Cinderforge Crew can learn how that steel was folded.69QuestQuest
Half a HerdHalf a HerdQuest · QuestExperience: 6200Currency reward: 39s 0cRepeatable: NoSigil: Root and harvestThe stags on the Fading Flats are going grey and mean; half of each animal is already somewhere else. Put the faded ones down before the herd follows them into the blank.40QuestQuest
Half-Written ThingsHalf-Written ThingsQuest · QuestExperience: 8800Currency reward: 56s 0cRepeatable: NoSigil: Ledger and inkThe stalkers out on the Fraying were never finished being written, and unfinished things hate the lit. They circle my lantern lines every dusk. Push them back.50QuestQuest
Hammerjaws in the ShallowsHammerjaws in the ShallowsQuest · QuestExperience: 19300Currency reward: 45s 79cRepeatable: NoSigil: Tide and waterYou want to see the Kraken Nursery, you get past the hammerjaws first. They work the east shore like a press-gang, $N, and they hit like one too. Kill eight Hammerjaw Sharks for me and I will show you what they are guard…63QuestQuest
Hands Without HoursHands Without HoursQuest · QuestExperience: 1400Currency reward: 6s 90cRepeatable: NoSigil: Star and riftDusk-dial wisps have stopped every clock while clockroot stags tear up the mechanisms beneath the square. Clear both before the reset deepens.18QuestQuest
Harmonics of the Smoldering FumarolesHarmonics of the Smoldering FumarolesQuest · QuestExperience: 32400Currency reward: 76s 87cRepeatable: NoSigil: Star and riftThe Smoldering Fumaroles at the crater floor's north end are whistling with the cadence of a liturgy, and the wisps that pour out of them carry the pressure with them. Destroy the Fumarole Wisps there and bring me six me…68QuestQuest
Harvesters Without HistoriesHarvesters Without HistoriesQuest · QuestExperience: 3730Currency reward: 19s 40cRepeatable: NoSigil: Star and riftMother Pomra emptied her harvesters so they could carry more stolen lives. Lay them to rest before they strip Rootmemory clean.44QuestQuest
Haul Away for the Second TomeHaul Away for the Second TomeQuest · QuestExperience: 14500Currency reward: 34s 40cRepeatable: NoSigil: Ledger and inkThere is a song for every work aboard a ship, $N, and the first one every Brethren hand learns is the halyard song we raise the Moot's colours to: Haul Away for the Second Tome. A halyard song has two halves. The shantym…60QuestQuest
Hearts of the RingHearts of the RingQuest · QuestExperience: 4400Currency reward: 22s 0cRepeatable: NoSigil: Bell and silenceWhen a sporeling falls to the dark, its heart keeps beating with borrowed shadow. Four of those hearts, cleansed at the shrine, may teach us how the corruption spreads. It is grim work, $N, but it is mending work.16QuestQuest
Hedgewolves on the CrestHedgewolves on the CrestQuest · QuestExperience: 13500Currency reward: 1g 2s 0cRepeatable: NoSigil: Star and riftHedgewolves have taken to napping across the whole crest path, $N, and waking up hungry exactly when someone tries to step over them. Cull eight, roughly, and I can get back to the lawns.60QuestQuest
Herald of the TideHerald of the TideQuest · Group questExperience: 7200Currency reward: 42s 0cSuggested players: 5Repeatable: NoSigil: Tide and waterThe Herald stands on the Palespire and conducts the whole glacier like a choir. Every verse, every riser, every frozen wave answers it. Bring it down.30Group questQuest
Herons on the StandHerons on the StandQuest · QuestExperience: 6200Currency reward: 39s 0cRepeatable: NoSigil: Star and riftFenreed herons have decided the Reed Stand is theirs to nest on, $N, and they do not share it with a cutter's blade. Thin them out, eight should do it, and give me back my harvest.32QuestQuest
Hewers at the FaceHewers at the FaceQuest · QuestExperience: 21400Currency reward: 50s 77cRepeatable: NoSigil: Star and riftSee them down there, swinging picks at my cobalt face? Quarry-Hewers. The dead remember the work, $C, they just do not remember they are dead. Put nine of them down so the living can have their quarry back.64QuestQuest
Hides off the DunesHides off the DunesQuest · QuestExperience: 350Currency reward: 1s 20cRepeatable: NoSigil: Stone and quarryRooter hide takes salt-cure better than any leather on the coast, and the dune flats west of town are crawling with the beasts. Bring me 5 Dune Rooter Hides and I will make it worth your time.—QuestQuest
Histories Wearing IceHistories Wearing IceQuest · QuestExperience: 1660Currency reward: 9s 60cRepeatable: NoSigil: Frost and winterGlacial palimpsests are histories given bodies. Shatter their outer ice so the records can return to the vein.29QuestQuest
History Without a ChapterHistory Without a ChapterQuest · QuestExperience: 4680Currency reward: 19s 30cRepeatable: NoSigil: Ledger and inkMara carries the hamlet's births, recipes, and feuds by memory. Bring her testimony to Beren so the Chronicle can record a place without a page.52QuestQuest
Hoard-Keepers of the TrenchHoard-Keepers of the TrenchQuest · QuestExperience: 15850Currency reward: 37s 60cRepeatable: NoSigil: Crown and watchThe Barrow Hoard-Keepers guard the deep vaults of the trench, $N, and whatever was buried down there with the dead. They have started coming up out of them at night to stand in a line facing my post, like a crew mustered…61QuestQuest
Hold the MoundsHold the MoundsQuest · QuestExperience: 1600Currency reward: 6s 0cClasses: WarriorRepeatable: NoSigil: Stone and quarryThe trolls hit hard and they do not tire, which Hale tells me makes them the best teachers in this marsh. Go east of the far lake, where they dig at the barrows, and break 10 of them. Do not dance around them, $N. Take t…10QuestQuest
Hold the RiftfieldsHold the RiftfieldsQuest · QuestExperience: 400Currency reward: 1s 80cRepeatable: NoSigil: Star and riftEast of town the grain rows have gone to wrack, and the wretches that came through the Riftfields break now pick them clean. My people cannot tend a field they cannot stand in, $N. Cull ten of the wretches and give the f…—QuestQuest
Holding BlotwaterHolding BlotwaterQuest · QuestExperience: 8400Currency reward: 65s 0cRepeatable: NoSigil: Star and riftClear six Inkrun Mireling and six Drowned Smuggler from the wilderness around Blotwater. Return here when the supply parties can travel safely.60QuestQuest
Holding CinderfootHolding CinderfootQuest · QuestExperience: 8400Currency reward: 65s 0cRepeatable: NoSigil: Star and riftClear six Cinderspine Elemental and six Ashquire Revenant from the wilderness around Cinderfoot. Return here when the supply parties can travel safely.60QuestQuest
Holding CoilbackHolding CoilbackQuest · QuestExperience: 8400Currency reward: 65s 0cRepeatable: NoSigil: Star and riftClear six Coilback Wyrmling and six Fleuron Prowler from the wilderness around Coilback. Return here when the supply parties can travel safely.60QuestQuest
Holding LagoonwatchHolding LagoonwatchQuest · QuestExperience: 8400Currency reward: 65s 0cRepeatable: NoSigil: Star and riftClear six Glasswater Stalker and six Verdigris Wisp from the wilderness around Lagoonwatch. Return here when the supply parties can travel safely.60QuestQuest
Holding QuillsendHolding QuillsendQuest · QuestExperience: 8400Currency reward: 65s 0cRepeatable: NoSigil: Star and riftClear six Saltwrit Corsair and six Strand Prowler from the wilderness around Quillsend. Return here when the supply parties can travel safely.60QuestQuest
Holding ScarptopHolding ScarptopQuest · QuestExperience: 8400Currency reward: 65s 0cRepeatable: NoSigil: Star and riftClear six Scarp Wolf and six Cliffside Reaver from the wilderness around Scarptop. Return here when the supply parties can travel safely.60QuestQuest
Holding the PassHolding the PassQuest · QuestExperience: 21400Currency reward: 50s 77cRepeatable: NoSigil: Road and journeyYou came up the west road from Pillarwatch, $N, so you have seen them: Frost-Bone Mutineers crawling over the pass below our walls. They were a squadron once, left in the glaciers when the sea fell. They mutinied when th…64QuestQuest