QUEST / QUEST
Patch 0.48.4Keys to Nowhere
q_es_interdict_citadel_keys_to_nowhereKeys to Nowhere
Quest · Level 60
The interdict wardens carry key shards from doors sealed generations before any of them were born, $N, shards of locks that open nothing anymore. Bring me six, and I might finally match one to a door that's worth reading behind.
- Experience
- 13500
- Currency reward
- 1g 6s 0c
- Repeatable
- No
- Sigil
- Star and rift
Completion
Six key shards, six locks accounted for. None of them opened anything worth the climb, but now I know which doors NOT to waste a season prying at, and on this crag that is its own kind of progress.
Objectives
Chained Key Shard × 6

